So, let me summarize:
- The illustrations on the first page of this thread are all from Turn 46 before execution.
- The first !HostLog file with the complete supply messages for Turn 46 corresponds for to these illustrations too
- The game turn you posted at the end of your AAR is in game turn 47, the turn after the illustrations and for which there are no complete supply messages.
- At the start of Turn 46 Buchanan's fleet has already been in place in the Chowan River for more than 1 turn--actually starting there at the beginning of Turn 46 should be enough.
- At the start of Turn 46 Tattnall's fleet is already in Albemarle Sound with enough strength to cause Edenton harbor to be blockaded.
- Regardless if this situation supply is arriving in Henderson, NC going directly to the Stockade/Lvl 2 Depot and to several stacks in the region.
--
The AGEWike--specific to the engine and not just AACW/CW2(
Supply - 9.1.3 Blocking Riverine and Naval Supply)--says: "For riverine supply distribution, which uses the riverine pool, distribution is blocked in water regions which have either an enemy naval unit, or are under the guns of a fort (with artilleries) or troops with positionned artillery (lvl 5+[SUP]
1)[/SUP] entrenchments)."
It mentions nothing about a minimum number of "naval units[SUP]
2)[/SUP]" being necessary to block supplies, nor if friendly "naval units" in the same water region influences this, nor if friendly artillery able to bombard into a water region with enemy "naval units" influence those enemy "naval units'" ability to block supplies.
[INDENT]When blockading a harbor exit-point having friendly artillery able to bombard into that exit-point will increase the number of enemy naval combat elements necessary to blockade that exit-point.
Conversely, enemy artillery able to bombard into an exit-point will reduce the number of enemy naval combat elements necessary to blockade that exit-point.
[/INDENT]
Since nothing is mentioned about influences of enemy naval combat elements or friendly bombardment, I assume that they do not change the 1 naval combat element rule.
--
If my above assessments are correct, then on Turn 46 no supply should have been able to traverse:
Chowan River (enemy naval combat elements),
Albemarle Sound (enemy naval combat elements),
Greensville, VA (directly north of Henderson, NC with 100% CS MC[you need at least 25% MC for supply to traverse a region]),
Tyrell, NC (directly south of Currituck, NC with 100% CS MC),
Hyde, NC (directly south of Tyrell, NC with 100% CS MC),
Pamlico Sound (being under the guns of both Fort Clark and Fort Morgan) and
Pamlico Bay (being under the guns of Fort Morgan),
and I do not see how the supply got through.
[SUP]
1)[/SUP] At one time it was required to be entrenched at level 5+ to bombard. The restriction has been lvl 3+ for CW2 from the beginning.
[SUP]
2)[/SUP] I assume that at least 1 naval combat element is meant here.