grimjaw
General
Posts: 506
Joined: Wed Feb 09, 2011 5:38 am
Location: Arkansas

Thu Dec 26, 2013 4:16 am

I also found the replay function useful, but would trade it for the ability to control foreign intervention forces. :D

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Ubercat
Sergeant
Posts: 75
Joined: Sun Apr 05, 2009 4:57 pm

Thu Dec 26, 2013 4:36 am

Ageod makes fantastic, beautiful games. The turn resolution is the only weak spot, IMHO. I had a lot of trouble in the beginning accepting that I couldn't make any decisions, on the fly, in a 2 week or 1 month resolution period. All orders are given and then must be followed as closely as possible for that many days, etc. All the special orders and postures help alleviate this somewhat, but not totally.

The replay feature is the best thing for giving a player some kind of interaction with what happens, if only to be able watch it unfold. Taking that away turns an otherwise brilliant game into a text based war-game. I'm dumbfounded that a decision was made to remove it. I recently learned that Espana 1936 has the feature, so it's hard to believe that the latest Athena engine can't support it.
:bonk:

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soundoff
AGEod Veteran
Posts: 774
Joined: Mon Feb 04, 2008 1:23 am

Thu Dec 26, 2013 1:11 pm

another +1

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Philo32b
Captain
Posts: 182
Joined: Thu May 17, 2012 5:36 am

Sat Dec 28, 2013 5:39 pm

+1

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GraniteStater
AGEod Guard of Honor
Posts: 1778
Joined: Thu Oct 09, 2008 5:16 am
Location: Annapolis, MD - What?

Sat Dec 28, 2013 5:44 pm

It would be a very good feature to restore. I never Hosted in AACW PbeMs and saw the Turn each time, I do believe.
[color="#AFEEEE"]"Liberty and Union, now and forever, one and inseparable!"[/color]
-Daniel Webster

[color="#FFA07A"]"C'mon, boys, we got the damn Yankees on the run!"[/color]
-General Joseph Wheeler, US Army, serving at Santiago in 1898

RULES
(A) When in doubt, agree with Ace.
(B) Pull my reins up sharply when needed, for I am a spirited thoroughbred and forget to turn at the post sometimes.


Image

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bugwar
Sergeant
Posts: 95
Joined: Mon Aug 19, 2013 5:04 pm

Sat Jan 04, 2014 8:50 pm

So the replay functionality will be in the next patch? ;)

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Pocus
Posts: 25669
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Mon Jan 06, 2014 11:34 am

I don't think, I'll check this old code but it's 90% sure there is too much work to have it run again within a patch... Sorry.
Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

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soundoff
AGEod Veteran
Posts: 774
Joined: Mon Feb 04, 2008 1:23 am

Tue Jan 07, 2014 12:44 pm

Pocus wrote:I don't think, I'll check this old code but it's 90% sure there is too much work to have it run again within a patch... Sorry.


Such a pity :p leure:

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Ace
Posts: 3503
Joined: Mon Aug 30, 2010 4:33 pm
Location: Croatia

Tue Jan 07, 2014 1:10 pm

+1

If the feature cannot be restored in its previous functionality, can the host turn be saved in movie format, so other player can view the turn resolution as if he was hosting the turn (viewing his units, of course).

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