mike1962 wrote:I would be curious to see how you make out Kotik, I quickly abandoned industrialization after a couple turns as it sapped my much needed war supplies. I am playing as CSA.
Stonewall wrote:Be careful about judging needs you'll face in 1863 with a million and a half men under arms fighting pitched battles every other turn compared to what you need in late 1861 with small armies not fighting much. I had to abort my last April 1861 CSA game in mid 1863 because I ran out of supplies and ammo. Even though I was advancing into Kentucky and Marlyand, and had sufferred no major defeats anywhere, my armies were starving and tossing rocks.
Pocus wrote:yes, this was also my thinking, big states are too costly (or are ok-ish), even if they have a high rating, compared to "rural" states which are too cheap and interesting... perhaps the formula need to be tweaked somehow.
Spruce wrote:Like I said in the above post - the cost for industrial development should be tied to the already presence of war supply production. This is a bit too tone down the "upwards spiral" of industrial development. If one gets more war supply production - a higher cost of investment for states with higher supply production is desired.
Pdubya64 wrote:
[INDENT]Great games are all about giving players interesting choices[/INDENT]
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