leure: . I do industrilaize but only one province at a time and only those with good potential. I must admit I dont really get much of it right now (Im still in '61) but I do think I will be rewarding in the end.mike1962 wrote:I would be curious to see how you make out Kotik, I quickly abandoned industrialization after a couple turns as it sapped my much needed war supplies. I am playing as CSA.
Stonewall wrote:Be careful about judging needs you'll face in 1863 with a million and a half men under arms fighting pitched battles every other turn compared to what you need in late 1861 with small armies not fighting much. I had to abort my last April 1861 CSA game in mid 1863 because I ran out of supplies and ammo. Even though I was advancing into Kentucky and Marlyand, and had sufferred no major defeats anywhere, my armies were starving and tossing rocks.

Pocus wrote:yes, this was also my thinking, big states are too costly (or are ok-ish), even if they have a high rating, compared to "rural" states which are too cheap and interesting... perhaps the formula need to be tweaked somehow.
Spruce wrote:Like I said in the above post - the cost for industrial development should be tied to the already presence of war supply production. This is a bit too tone down the "upwards spiral" of industrial development. If one gets more war supply production - a higher cost of investment for states with higher supply production is desired.


Pdubya64 wrote:
[INDENT]Great games are all about giving players interesting choices[/INDENT]
but it's pretty close.
They "dumbed it down" for the general public IMO. No signals, the track circuits don't work like they need to on the harder settings, no tenders on the steam engines, etc. It just doesn't do it for me having been a big fan of the original. A waste of $40 for me.
leure:

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