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bjfagan
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Mon Jul 08, 2013 8:24 pm

All orders are in. Z file has been changed to switch countries with no orders to AI. Also, we received an updated .exe file from Pocus that allows for the clearing of passwords when a turn is run without orders.

Early August 1879

Edit: I had to switch the PON.exe file back to the old version since it made our game look like Rise of Prussia. Also, it appears none of the small countries were turned over to AI control, since a .trn file was created for all of them.

Boernes
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Mon Jul 08, 2013 9:22 pm

Umm, please don't do that, I personally don't want AI to be taking over just because I missed a turn.

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bjfagan
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Mon Jul 08, 2013 9:36 pm

Boernes wrote:Umm, please don't do that, I personally don't want AI to be taking over just because I missed a turn.


We need to turn all of the countries not being played back to AI control. Then we can change the settings so a missed turn does not get switched. However, it appears the attempt to switch the countries to AI did not work.

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Jonathan Pollard
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Mon Jul 08, 2013 10:03 pm

Jim-NC wrote:The game engine does allow there to be more structures then resource availability. This happened in Central America, where there are farms that don't have resources to support.

I see 4 options -
1. Allow both gold pits to be built, as both should produce gold (I am going to have to check on this more tonight).

I see production of 14 gold for China which seems like it might be what one would expect if my mine was the only one there.

[ATTACH]23250[/ATTACH]
Attachments
Xgoldmine2.JPG
Xgoldmine.JPG
"Two suspects are in FBI custody after a truckload of explosives was discovered around the George Washington Bridge...the FBI...says enough explosives were in the truck to do great damage to the George Washington Bridge." Dan Rather of CBS News, 9/11/2001
[SIGPIC][/SIGPIC]

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Jonathan Pollard
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Mon Jul 08, 2013 10:08 pm

Jim-NC wrote:The game engine does allow there to be more structures then resource availability. This happened in Central America, where there are farms that don't have resources to support.

I see 4 options -
1. Allow both gold pits to be built, as both should produce gold (I am going to have to check on this more tonight).

I see production of 14 gold for China which seems like it might be what one would expect if my mine was the only one there.

[ATTACH]23251[/ATTACH]
Attachments
Xgoldmine2.JPG
"Two suspects are in FBI custody after a truckload of explosives was discovered around the George Washington Bridge...the FBI...says enough explosives were in the truck to do great damage to the George Washington Bridge." Dan Rather of CBS News, 9/11/2001

[SIGPIC][/SIGPIC]

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Jim-NC
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Tue Jul 09, 2013 12:45 am

Good News,
You can produce even if there is no resource in the region. If you look at San Salvador, you can see two farms with no attached resources (coffee and tropical fruits).

In looking at the turn, it appears that both of your mines are being constructed. It appears that they will both be operational. Also, it appears that neither mine is affecting the other (if you look at region Highlands in North Scotland for example, the same resource modifier exists for my mine {90%} that your mines there have).

Thus,
My mediation is that due to a quirk in the game, both mines are in operation at this time. Neither country loses a mine (because if 1 is destroyed, the game won't let another be constructed in it's place). Both mines can stay. Columbia will be allowed to keep it's wool farms in the Ottoman Empire. The wool can be sold from the Ottoman Empire, or taken back to Columbia for sale.

Unless one of you can show that they have suffered material harm (which I do not see at this time).
Remember - The beatings will continue until morale improves.
[SIGPIC][/SIGPIC]

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Jonathan Pollard
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Tue Jul 09, 2013 2:36 am

Thanks for your mediation, I accept your ruling completely and wholeheartedly.
"Two suspects are in FBI custody after a truckload of explosives was discovered around the George Washington Bridge...the FBI...says enough explosives were in the truck to do great damage to the George Washington Bridge." Dan Rather of CBS News, 9/11/2001

[SIGPIC][/SIGPIC]

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Sir Garnet
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Tue Jul 09, 2013 8:02 am

Thanks to Jim for the reports. Each time I look at it the disproportion between element counts and expenditure highlights the premium price of a Professional Army national attribute, vs. Russian's large but affordable force. 9 and 10 more years to two key events in actual Brazilian history - the Golden Law and the military coup - though possibly not in game.

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Citizen X
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Tue Jul 09, 2013 9:18 am

Jim-NC wrote:Good News,
You can produce even if there is no resource in the region. If you look at San Salvador, you can see two farms with no attached resources (coffee and tropical fruits).

In looking at the turn, it appears that both of your mines are being constructed. It appears that they will both be operational. Also, it appears that neither mine is affecting the other (if you look at region Highlands in North Scotland for example, the same resource modifier exists for my mine {90%} that your mines there have).

Thus,
My mediation is that due to a quirk in the game, both mines are in operation at this time. Neither country loses a mine (because if 1 is destroyed, the game won't let another be constructed in it's place). Both mines can stay. Columbia will be allowed to keep it's wool farms in the Ottoman Empire. The wool can be sold from the Ottoman Empire, or taken back to Columbia for sale.

Unless one of you can show that they have suffered material harm (which I do not see at this time).



It appears that it works. I totally didn't know that. I always thought that if that happens, one mine would get deleted by the engine. Thanks for your effort.
I accept of course.
"I am here already.", said the hedgehog to the hare.

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Citizen X
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Tue Jul 09, 2013 9:49 am

There are two scripts in the repository that I ask to be run. The turcish diplomats and the second half of the ship purchase between Portugal and the Ottoman Empire. Both are tested and have run before
"I am here already.", said the hedgehog to the hare.

Irish_Brigade
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Tue Jul 09, 2013 5:32 pm

Should there be any new lands opened or any that opt out I would like to try PON in a multiplayer format.

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bjfagan
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Tue Jul 09, 2013 9:09 pm

Late August 1879... with the two Ottoman scripts.

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Citizen X
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Tue Jul 09, 2013 10:02 pm

thx
"I am here already.", said the hedgehog to the hare.

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Citizen X
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ships event didn't fire

Wed Jul 10, 2013 1:04 pm

It appers that the Portuguese ships event didn't fire. It took me some time to figure. I didn't change the name of the event and as it had been already referenced and "occurences" set to "1", the engine suppressed it.

(Portuguese ships for the Ottoman Empire|1|1|NULL|NULL|$Antalya|NULL )

I changed the name in the scripts repository. All should be good now, please run again.
Sorry for the inconvinience, I ddin't test thouroughly enough.
"I am here already.", said the hedgehog to the hare.

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Citizen X
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Wed Jul 10, 2013 4:18 pm

There is another script in the repository that I would want to be executed, if the host approves. It is the peace and cession of Kars that Russia and the Ottomans agreed upon. I found no flaws while testing. It is in the script repository.
"I am here already.", said the hedgehog to the hare.

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bjfagan
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Wed Jul 10, 2013 4:58 pm

Citizen X wrote:There is another script in the repository that I would want to be executed, if the host approves. It is the peace and cession of Kars that Russia and the Ottomans agreed upon. I found no flaws while testing. It is in the script repository.


Got them.


Early September 1879...

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bjfagan
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Thu Jul 11, 2013 9:23 am

Here is the script for the lease on Qingdao...


Code: Select all

SelectFaction = $CMN
SelectRegion = $Qingdao
StartEvent = Treaty of Tsingtao|1|1|NULL|NULL|$Qingdao|NULL

Actions

SelectFaction = $GER
SelectRegion = $Qingdao
  ChangeRgnOwner = CHI

ChangeResStock = $merDiplomat;-1

EndEvent

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Sir Garnet
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Thu Jul 11, 2013 9:36 am

Shouldn't a lease/concession in national territory be corrected to leave loyalties etc. unaffected rather than switching them over?

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bjfagan
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Thu Jul 11, 2013 9:48 am

Sir Garnet wrote:Shouldn't a lease/concession in national territory be corrected to leave loyalties etc. unaffected rather than switching them over?


So, how would we do that?

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Sir Garnet
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Thu Jul 11, 2013 9:56 am

Some game years past there were some Midest/Med scripts that made the changeover and then reset the numbers in whole or in part. I believe Kensai was in charge of those. Easier in non-colonial areas without CP to worry about.

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Crixdaz
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Location: Granada, Spain

Thu Jul 11, 2013 10:47 am

Irish_Brigade wrote:Should there be any new lands opened or any that opt out I would like to try PON in a multiplayer format.


In this moment I think that we have no free countries. But there's another match in this forum: Game of 'Victorian' Thrones and you can try to join it.
Excuse my bad english, don't doubt to correct me ;)

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Jim-NC
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Thu Jul 11, 2013 1:10 pm

A note to the players - I will be camping with the Boy Scouts next week. My oldest son has agreed to take over turns for Britain. He will NOT be moderating (I don't want to do that to him ;) ). He may have access to the forums, but will have access to my email (I will let his mom help him). I will be able to give orders for the turn processing Monday July 15th, and then I will be back for turn processing Sunday July 21.
Remember - The beatings will continue until morale improves.

[SIGPIC][/SIGPIC]

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bjfagan
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Location: Los Angeles, USA

Thu Jul 11, 2013 8:24 pm

Jim-NC wrote:A note to the players - I will be camping with the Boy Scouts next week. My oldest son has agreed to take over turns for Britain. He will NOT be moderating (I don't want to do that to him ;) ). He may have access to the forums, but will have access to my email (I will let his mom help him). I will be able to give orders for the turn processing Monday July 15th, and then I will be back for turn processing Sunday July 21.


What better step into manhood could there be, than having to moderate 13 adults?

Late September 1879

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Citizen X
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Thu Jul 11, 2013 8:35 pm

bjfagan wrote:What better step into manhood could there be, than having to moderate 13 adults?

Late September 1879



Adults? Hm, what adults?
"I am here already.", said the hedgehog to the hare.

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Crixdaz
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Thu Jul 11, 2013 9:21 pm

Citizen X wrote:Adults? Hm, what adults?


I guess that we're referring about biological age. That have not necessarily correspond with my mental age :mdr:
Excuse my bad english, don't doubt to correct me ;)

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bjfagan
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Fri Jul 12, 2013 10:14 pm

Early October 1879 - With the Treaty of Tsingtao script.

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Jonathan Pollard
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Location: Federal Prison
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Fri Jul 12, 2013 11:14 pm

My 1879-10-01 dropbox folder is empty. Could someone who has access to the chi.trn and fra.trn files email them to me? If the .hst file is necessary I need that file too.
"Two suspects are in FBI custody after a truckload of explosives was discovered around the George Washington Bridge...the FBI...says enough explosives were in the truck to do great damage to the George Washington Bridge." Dan Rather of CBS News, 9/11/2001

[SIGPIC][/SIGPIC]

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Citizen X
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Fri Jul 12, 2013 11:31 pm

Jonathan Pollard wrote:My 1879-10-01 dropbox folder is empty. Could someone who has access to the chi.trn and fra.trn files email them to me? If the .hst file is necessary I need that file too.




To me it often takes one hour or even two before the files appear.
"I am here already.", said the hedgehog to the hare.

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Jonathan Pollard
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Location: Federal Prison
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Sat Jul 13, 2013 1:06 am

It's been over three hours since the folder was created and the folder is still empty. And I'm on the same continent as the host and the Dropbox servers.
"Two suspects are in FBI custody after a truckload of explosives was discovered around the George Washington Bridge...the FBI...says enough explosives were in the truck to do great damage to the George Washington Bridge." Dan Rather of CBS News, 9/11/2001

[SIGPIC][/SIGPIC]

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Jim-NC
Posts: 2981
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Location: Near Region 209, North Carolina

Sat Jul 13, 2013 2:05 am

Something must have happened with the upload. I have sent an email to bjfagan, hopefully it won't take too long to get them uploaded again.
Remember - The beatings will continue until morale improves.

[SIGPIC][/SIGPIC]

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