ruski_canuk
Civilian
Posts: 2
Joined: Sun Jun 12, 2011 6:54 am

Amazing, well done Ageod

Sun Jun 12, 2011 7:02 am

I am blown away by the quality foundation this game is built on. The excellent war engine that Ageod developed in its previous titles combined one of the better economic gaming models developed on to date has yielded a product that, assuming the kinks can be worked out, could easily become revolutionary in the strategy game space.

I sure hope you guys make some money with this title so that strategy gaming at this level can move in a direction of realistic economic modelling in combination with historical realism.

Good luck dealing with the rough issues (time per turn, diplomatic bugs, etc) - thank you for the beautiful product that is Pride of Nations.

best,
Justin

greenalien
Sergeant
Posts: 66
Joined: Mon Nov 02, 2009 3:00 am

Sun Jun 12, 2011 3:22 pm

I have to agree. Despite all the quirks and issues, I still think this is a solid game model. I complain a lot about technical issues, but despite all that I believe Ageod games have an excellent design, and I'd like to thank Ageod for doing what they do.

User avatar
Pocus
Posts: 25669
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Mon Jun 13, 2011 7:06 am

Thanks you gents. We are now part of Paradox, but we still see VGN/PON as our long awaited baby, very dear to our hearts. We are thus really happy to see that the vast majority of you see that PON has very strong foundations, on which we can build even more. :)
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Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

Zap Brannigan
Posts: 43
Joined: Thu May 20, 2010 1:29 pm

Mon Jun 13, 2011 10:15 am

ruski_canuk wrote:I am blown away by the quality foundation this game is built on. The excellent war engine that Ageod developed in its previous titles combined one of the better economic gaming models developed on to date has yielded a product that, assuming the kinks can be worked out, could easily become revolutionary in the strategy game space.

I sure hope you guys make some money with this title so that strategy gaming at this level can move in a direction of realistic economic modelling in combination with historical realism.

Good luck dealing with the rough issues (time per turn, diplomatic bugs, etc) - thank you for the beautiful product that is Pride of Nations.

best,
Justin


I'll add my agreement to this - I only got to play over the weekend and I was very impressed - I'm finding it really addictive - ended up doing just one more turn until 3am in order to continue my invasion of the Turks :thumbsup:

Incidently, I'm not finding the bugs to be a huge dent in my enjoyment (although I'm only at 1852)

User avatar
hgilmer
Captain
Posts: 195
Joined: Mon May 17, 2010 4:05 am

Mon Jun 13, 2011 12:35 pm

I got a little frustrated with the Japanese-Russian war scenario and didn't play a lot until yesterday. I started a gran campaign yesterday and am now kicking myself for not playing more this weejend.

Eoghammer
Sergeant
Posts: 81
Joined: Tue Jan 01, 2008 8:37 pm
Location: Lyon in France

Mon Jun 13, 2011 12:46 pm

i was also surprised with the time i was able to play without encountering the bugs that everyone seems to find...
It is a great game and with the upcoming patch it will be even more pleasant to play ...

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Prussian Prince
Captain
Posts: 160
Joined: Thu Jun 28, 2007 1:34 am
Location: Maumelle, Ar
Contact: Yahoo Messenger

Mon Jun 13, 2011 1:14 pm

Random crash for me but everything I have read shows me that this will be fixed in the next patch. Love this game. Thanks Ageod :thumbsup: :coeurs:
Player of many Ageod Games : AACW, ROP, BOA2 and PON!

Beta Tester for EU2 and HOI3:thumbsup:

User avatar
Bruit Bleu
Posts: 357
Joined: Sun Jun 17, 2007 11:16 am
Location: Paris

Mon Jun 13, 2011 1:27 pm

Pocus wrote:PON has very strong foundations, on which we can build even more. :)

That sounds great ! :)
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