Greetings.
I just bought the game and start a campaign as Japan, in order to be able to start slowly and discover the system one step at a time.
The game seems to me very interesting so far. But i have some concern about the calculation time between turn.
It takes around 2min30s on my quad 6600 vista 2.4Ghz for a turn to be completed. It seems not so long on paper. I already played (and loved) some games with quite long turn, such as Matrix war in the pacific.
But, if you combine it with the fact that a turn is only 15 days (24 turns a year !), it makes the feeling that the game is really, really slow. (I know, playing japan is also not the best way to have an interesting game at the start, i'am aware of that).
I'am working in software development and i know it is not always easy to enhance performance of a software but i think it would be a good idea to try to improve turn time in future patch ?
- Does the software use multicore for turn calculation for example ?
- Perhaps it is possible to start some calculation for AI during player's turn instead of waiting the end of turn button.
Some things like that.
Also, perhaps a one month turn may have been enough. (But it is probably impossible to change at this state of the développement).
Ps: Also, the game is really long to launch, but as it is probably a way to speed the future behaviour during gameplay, it is far less a problem.