Pocus wrote:Thank you Clovis, this is appreciated!
Just a question, are you using AI.SetAggro or AI.ChgAggro? It seems that some earlier guidelines used ChgAggro, and as the base is 100, it led to unexpected results with some OMB seen as desirable.
lodilefty wrote:Hmm, I looked at the DB and there is a tooltip for this...
However, it is a fact that the tooltips do not get 'activated' when a message is sent via the command GenTextMsg.
So, in this case, as the event is written "for" Prussia, that side should see the tooltip. The Austrian side gets informed via GenTextMsg, thus no tooltip.
This is a long standing situation (AFAIK, since GenTexMsg was added to the repetoire), which either needs "engine work' by the Master, or "code work" by the team (writing Slave Events: separate event to inform opponent, complete with tooltip)
Also note that GenTextMsg cannot "jump focus" to a region on the map....
Pocus wrote:Thanks Clovis. Can you post also the others (latest) files for Prussia e.g
To be clear with my previous remark: it is much safer to start with AI.SetAggro and AI.SetLocalInterest to set a proper value.
And then use the 'Chg' variant when you alter (change) the base value. Have you done that?
Carnium wrote:So this is the GOLD version, Directors cut, special release i.e. the last Austrian AI file for a while?![]()
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Hohenlohe wrote:Dear Clovis, thank you for your good work and help...
greetings
Hohenlohe
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