Which one first? NCP2 or AACW2

Poll ended at Sun Jul 25, 2010 10:22 am

NCP2
56%
45
AACW2
30%
24
Other, less known war or period
13%
10
No way, Paradox will tell them what to do, hopefully a WW2 game
1%
1
 
Total votes: 80
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Franciscus
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Fri Apr 16, 2010 7:11 pm

Let me ask a few questions: Does the decision to have Rop DD only convinced any players to buy it ? Would a decision to have also boxed versions (simple and collector's ) besides DD lead any players to NOT buy it ?
Ageod's revenue comes, I believe, from selling games. Thinking on the revenue side, the best option would be the one that would attract more buyers. Costs come from development, art, and shipment. Of course, if you cut the shipment you cut the costs. Even less costs would come if (heaven forbids) Ageod goes out of business... :bonk:
This IS a niche market. To survive, I believe companies have also to adapt to this, not only the buyers. And many of the potential buyers really want either simple boxes or extra "premium" physical content.
Regards

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Spharv2
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Fri Apr 16, 2010 7:43 pm

Franciscus wrote:Let me ask a few questions: Does the decision to have Rop DD only convinced any players to buy it ? Would a decision to have also boxed versions (simple and collector's ) besides DD lead any players to NOT buy it ?
Ageod's revenue comes, I believe, from selling games. Thinking on the revenue side, the best option would be the one that would attract more buyers. Costs come from development, art, and shipment. Of course, if you cut the shipment you cut the costs. Even less costs would come if (heaven forbids) Ageod goes out of business... :bonk:
This IS a niche market. To survive, I believe companies have also to adapt to this, not only the buyers. And many of the potential buyers really want either simple boxes or extra "premium" physical content.
Regards


Yeah, you're missing the most important question there. Would enough people be willing to buy the boxed version to make the investment they would have to make worthwhile? That's the important part of the whole cost/benefit analysis.
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Fastsnake
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Fri Apr 16, 2010 11:00 pm

American Civil War II, as I'm not as interested in games that focus above all on wars rather than administration and management!
But why would a game on french revolution and napoleonian campain could not allow you also to rule your country, as well as the army? :)

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Gray_Lensman
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Sat Apr 17, 2010 3:12 am

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Franciscus
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Sat Apr 17, 2010 5:21 am

Spharv2 wrote:Yeah, you're missing the most important question there. Would enough people be willing to buy the boxed version to make the investment they would have to make worthwhile? That's the important part of the whole cost/benefit analysis.


An excelent question. I decided to ask it here: http://www.ageod-forum.com/showthread.php?t=17310

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soundoff
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Sat Apr 17, 2010 8:45 am

I'm for NCP2 but if its to happen I do so hope the timeframe is well down from the current two weeks per move. I want NCP2 to really cater for maneuver properly (such a key feature of the Napoleonic wars) rather than sledgehammer 'uber' stacks with mega ability leaders that the games tend to drift towards currently. And it can be done effectively......just look how successful HoI (excluding three) or WitP have been and both of those allow for daily movement. So the timescale is more than tripled, assuming it can be worked into a single campaign - 15 years plus for the Napoleonic wars against 5 for WWII but thats no reason to stick with a two week turn model.

Ah well I can continue to live in hope :)


P.S. On the issue of physical/digital download I'm somewhat ambivalent although with complex wargames I do so hate the lack of what I would call a proper manual. If there is a choice I only ever purchase boxed copies that come with manuals. Having to print out 100 plus pages of a manual so that I can understand how to play really p***** me off and does not make me look favourably on ANY software company where its a requirement. In fact if theres two or more games I am interested in I'll always go for the one that provides a printed manual first which inevitably means that sometimes I never ever get around to purchasing the 'digital download only' games.

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caranorn
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Sat Apr 17, 2010 9:41 am

soundoff wrote:I'm for NCP2 but if its to happen I do so hope the timeframe is well down from the current two weeks per move. I want NCP2 to really cater for maneuver properly (such a key feature of the Napoleonic wars) rather than sledgehammer 'uber' stacks with mega ability leaders that the games tend to drift towards currently. And it can be done effectively......just look how successful HoI (excluding three) or WitP have been and both of those allow for daily movement. So the timescale is more than tripled, assuming it can be worked into a single campaign - 15 years plus for the Napoleonic wars against 5 for WWII but thats no reason to stick with a two week turn model.

Ah well I can continue to live in hope :)



But going from 1 week turns to single day turns would also mean an increase in map size (7x7=49 times larger file). Though I do agree that smaller turns are better for maneuvre, but maybe 3 day turns (10 turns per month) would do (that'd lead to map size increase of roughly 2x2=4 and I'm sure most of our computers could easily deal with a 5 times increase of map files)...
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soundoff
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Sat Apr 17, 2010 9:55 am

caranorn wrote:But going from 1 week turns to single day turns would also mean an increase in map size (7x7=49 times larger file). Though I do agree that smaller turns are better for maneuvre, but maybe 3 day turns (10 turns per month) would do (that'd lead to map size increase of roughly 2x2=4 and I'm sure most of our computers could easily deal with a 5 times increase of map files)...


I'm sorry if I gave the impression that I'm advocating 1 day turns. Of course that would be ideal but I accept probably totally unrealistic but 3 day turns now that really would be something. :thumbsup:

+1

Like WitP..... I will pay my £50 now :w00t:

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Sat Apr 17, 2010 1:05 pm

This thread has gone slightly off-track?
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Fastsnake
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Sat Apr 17, 2010 5:21 pm

Blame it on the dog.

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Sat Apr 17, 2010 10:20 pm

Phil: As long as you and Pocus are running things at AGEOD I will not worry about box games. I trust you to do the right thing!! If you leave or retire before my passing, I will leave as well. t

Juliano
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Sun Apr 18, 2010 5:29 am

Global World War 2

No 100.000 units, no 100.000 technologies, no Luxemburg AI

and TURN BASED, please

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caranorn
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Sun Apr 18, 2010 9:02 am

Juliano wrote:no Luxemburg AI



Any reason you picked Luxembourg in particular? Just curious as I live there ;-) ...

I expect it's a hint at HOI, I can just imagine an AI file for Luxembourg's possible strategies to conquer the world :-D ...
Marc aka Caran...

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Pocus
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Mon Apr 19, 2010 8:07 am

I wonder if this has been done ;)
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Mon Apr 19, 2010 1:53 pm

Pocus wrote:I wonder if this has been done ;)


I'm not sure if without cheats but there was an AAR bout that for HoI2 on paradox forums few years ago.

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Generalisimo
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Mon Apr 19, 2010 2:16 pm

Franciscus wrote:An excelent question. I decided to ask it here: http://www.ageod-forum.com/showthread.php?t=17310

According to Paradox, the answer for ROP was quite simple... no. ;)
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Generalisimo
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Mon Apr 19, 2010 2:18 pm

caranorn wrote:But going from 1 week turns to single day turns would also mean an increase in map size (7x7=49 times larger file). Though I do agree that smaller turns are better for maneuvre, but maybe 3 day turns (10 turns per month) would do (that'd lead to map size increase of roughly 2x2=4 and I'm sure most of our computers could easily deal with a 5 times increase of map files)...

I agree with this... daily turns are waaaay too much IMHO.
The game map would have to be huge to make the gameplay interesting.... but then I wonder how much action will each region see? ;) :D
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Comtedemeighan
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Tue Apr 20, 2010 8:16 am

I voted for NCP 2, but I still hold out hope for a vietnam game one can only dream.
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Fastsnake
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Tue Apr 20, 2010 3:02 pm

Comtedemeighan wrote:I voted for NCP 2, but I still hold out hope for a vietnam game one can only dream.


I agree! That would be very special!
With a strong logistic part, and problems to deal with like oppium consumption, gambling or wangling in the US ranks, or even flower child protests on the homecountry...
And if it would focus (of course) on Vietnam, Laos, Cambodia, even China and maybe Corea would be involved as well...
Let's dream a little bit. :D

PascalB
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Fri Apr 23, 2010 9:58 am

It was nice to see a War of the Peloponese game in developpement... But it seens dead now :(

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Knight of the Realm
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Fri Apr 23, 2010 11:55 am

Of the two I'd prefer NCP2 (though AACW is my favourite of AGEOD's games) because I was most disappointed with NCP itself, and like many others I feel that AACW is still very playable and doesn't really need much of a rework. NCP would obviously benefit from a grand campaign, though I would also like to see earlier campaigns too.

OTOH I would like to see something else, something different from the usual suspects. As an old board wargamer I've always liked finding out about periods and wars that I know nothing about (which is why I always loved S&T magazine - you learn something new and get to play a game of it!). I'm hoping that VGN will cover things like the Russo-Turkish war. Though my preference for an entirely new game would be for the English Civil War...

As for the box edition debate, I can only say that given the choice I would have preferred a box, but I downloaded ROP as soon as I could because I wanted it in my grubby little mits asap. I remember with fond affection the maps and manuals that came with the V4V series of WW2 battles. It was nice, but if the expense doesn't warrant it, I can live with that, as I would just prefer to play the games, than not play them...

With regard to AGEOD, my only regret is that they don't have the resources to release more games and of course far more often...

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Fri Apr 23, 2010 12:55 pm

AACW2. first because there's room for improvment, especially after VGN release.

Secondly, because AGEOD should mimic the Intel way: one new game with the same engine, an old one with updated mechanism. The first leading to enlarge the community, the second to get more cash.
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W.Barksdale
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Aacw2!!!!

Thu Apr 29, 2010 4:40 am

I think there is something wrong with the poll...NCP2 seems to be winning? :cool:
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Carnium
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Sat May 01, 2010 3:41 pm

W.Barksdale wrote:I think there is something wrong with the poll...NCP2 seems to be winning? :cool:

Probably because AACW is pretty much a complete package while NPC has left something to be desired by all the Napoleonic wars fans that have bought the game ;)

Fastsnake
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Sat May 01, 2010 4:23 pm

W.Barksdale wrote:I think there is something wrong with the poll...NCP2 seems to be winning? :cool:


I totally agree, this is shame. :non:

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Sat May 01, 2010 5:32 pm

Carnium wrote:Probably because AACW is pretty much a complete package while NPC has left something to be desired by all the Napoleonic wars fans that have bought the game ;)


I agree :thumbsup:

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beuckelssen
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Sat May 01, 2010 10:21 pm

I voted for "others". Personaly I would like to play some game that cover ancient times. My dreamed AGEOD game it would be a Pax Romana 2. :coeurs:

But if I have to choose between NCP2 and AACW I don´t have any doubt: give me a NCP2. :cool:

ham
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Sun May 02, 2010 2:30 am

Was ancient game that gain many votes in previous vote cut? :(

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caranorn
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Sun May 02, 2010 10:35 am

ham wrote:Was ancient game that gain many votes in previous vote cut? :(


Don't forget this one is not an official poll, just one posted by a fellow gamer/tester. Work on two ancient mods was started more or less, but both are at best dormant right now...
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Sun May 02, 2010 10:49 am

Knowing what was first implemented into NCP (or rather wasn't :( ), I think there is much more room for a NCP2 than any other game currently.
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