Colonel Dreux wrote:1.14 is better than 1.13b, in my opinion. Plays well so far.
enf91 wrote:+1. I'm playing with QF2 as the CSA on easy difficulty/normal aggression and the AI is pulling some amazing moves. Like it attacked me in force in the Shenandoah to force me to pull some units over there so it could attack me around Manassas and Fredericksburg. Its units have to be shot to hell, though, but that's pretty impressive play.
Gray_Lensman wrote:For those totally turned off about all the flaws in the current v1.14 "official" patch here's a link to the previous v1.13b "official" update patch while we wait for AGEod to rectify the situation. (Thanks to Nikel for posting this link elsewhere)
http://dlh.net/cgi-bin/dlp.cgi?lang=eng&sys=pc&file=aacw_v113b.zip&ref=ps
Remember to completely uninstall the current installation. Patches do not work in reverse.
Mickey3D wrote:Does this file contain the latest quickfix that was published after the initial 1.13 patch release ?
If not, would it be possible to add it ?
andatiep wrote:Two little reports :
- I don't know if you already noticed that, but since i'm playing with the 1.14 + HotFix2 French version in PBEM (Apri/Kentucky scenario with a cleared new install'), i don't have anymore and anywhere displayed the blue Skirmisher ability for Cavalry units. Is it a bug or was this ability introduced in the 1.12 patch cancelled in purpose ?
- Like other here, i also noticed that there is no displayed differences between the number of days needed let's says to a fleet going to Mobile from NY and the same fleet with a leader with the 25% "speed ability".
Pocus wrote:I'm checking forums and mails but not coding these days. My real vacation will be in the 2nd half of August where I'll disappear completely![]()
Cavalry skirmisher ability though properly designed was removed because it was not working, nor could it work except for leader units according to Pocus. Leaving the icon in place was misleading to game players therefore it had to be removed also.
Pocus wrote:
62.) AI.LocalInterest scripting command had a bug (fixed)
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