Pocus wrote: Sticking to the BoA period, I prefer to take the example of Brandywine Creek where the Americans had to retreat in disorder after suffering a defeat. This led Gen. Sullivan in charge of the artillery to abandon all his guns (a score at most with some howitzers, I don't have the exact numbers).
My Revolutionary knowledge is fuzzy, so I'll brush up on that particular battle when I get a chance. However, it is important to ask, was this sort of thing the rule or the exception for most battles in the Revolution? Clearly such a result should be possible. Some bad defeats in battle should lead to disorder, and the possibility of losing artillery and or supply trains. But it shouldn't happen all of the time, and every defeat of an army with artillery shouldn't end up with the army in a city or fort.
Pocus wrote: Also, from what you say, I get the impression that you are somehow mixing up the speed of movement at the operational scale, where both armies, the defeated and victorious ones are moving roughly at the same speed (and indeed ACW is even more plentyful of examples where the victor is unable to conduct a real pursuit) and what happen when the line break at the tactical level, with opposing foot soldiers (no need for cavalry here) moving and capturing heavy equipment left in place.
I'm not mixing them up in my mind at all. On the contrary, I'm saying that I get the impression that the GAME isn't differentiating at all between a retreat in disorder after a lost battle, an orderly retreat after a battle, and an orderly operational movement designed to refuse battle.
Thus, in my most recent game, when my British main army moves into New Haven with an aggressive stance to engage Washington and the Continental army, Washington 'succeeds' in retreating before a battle in the region (I got a message saying so) and moves into the city of New Haven (because he has artillery and wagons) where I promptly besiege him. That's the game treating Washington's operational maneuver like a panic into the city, and it's not a wise move for the Continental army to make, and it isn't differentiated at all from where the AI would have retreated to if I had badly beaten the army in a battle in the region.
The game isn't making the distinction. I certainly am. Washington should the maneuvering operationally, with his whole army, from region to region to avoid battle, if that is what seems wise based on the size of his force. Not moving into forts and cities.