It is rare that I read through a list of over 50 items and agree with every one.
And the Bibliography is an excellent resource, I saved it to pdf (9 pages :w00t

If you need any new graphics, let me know, I would be more than happy to help also.
tc237 wrote:Excellent Clovis!
It is rare that I read through a list of over 50 items and agree with every one.
And the Bibliography is an excellent resource, I saved it to pdf (9 pages :w00t
If you need any new graphics, let me know, I would be more than happy to help also.
Eugene Carr wrote:Not as good as some others can do but I noticed that you had Albert Pike in SVF yours to use if you wish.
http://%5BURL=http://img253.imageshack.us/my.php?image=armycsapike.png%5D%5BIMG%5Dhttp://img253.imageshack.us/img253/8932/armycsapike.png%5B/IMG%5D%5B/URL%5Dhttp://%5BURL=http://img259.imageshack.us/my.php?image=unitcsapike.png%5D%5BIMG%5Dhttp://img259.imageshack.us/img259/8522/unitcsapike.png%5B/IMG%5D%5B/URL%5D
S! EC
Clovis wrote: 3) If you installed AACW with a different path than the defaut one
Clovis wrote:
Beware: the default path for the self extracting files ( SVF0, SVF1 ,SVF2 and SVF3) is beginning by C:\Program Files\AGEod's American Civil War\Struggle for a vast future mod. If your AACW install is located with a different path, you have to enter these following paths manually to get a complete install:
For SVF1: your harddisk letter :\name of your Program Files folder\AGEod's American Civil War\Struggle
For SVF2: your harddisk letter :\name of your Program Files folder\AGEod's American Civil War\Struggle\GameData[/size][/font] [font=Times New Roman, serif][size=100]For SVF3: your harddisk letter :\name of your Program Files folder\AGEod's American Civil War\Struggle\Graphics
Code: Select all
md "Struggle for a vast future mod"
md "Struggle for a vast future mod"\Logs
md "Struggle for a vast future mod"\Saves
xcopy ACW\Fonts\*.* "Struggle for a vast future mod"\Fonts\*.* /s
xcopy ACW\FrontEnd\*.* "Struggle for a vast future mod"\FrontEnd\*.* /s
xcopy ACW\Graphics\*.* "Struggle for a vast future mod"\Graphics\*.* /s
xcopy ACW\Includes\*.* "Struggle for a vast future mod"\Includes\*.* /s
xcopy ACW\Scripts\*.* "Struggle for a vast future mod"\Scripts\*.* /s
xcopy ACW\Sounds\*.* "Struggle for a vast future mod"\Sounds\*.* /s
xcopy ACW\GameData\AI\*.* "Struggle for a vast future mod"\GameData\AI\*.* /s
xcopy ACW\GameData\Merchandises\*.* "Struggle for a vast future mod"\GameData\Merchandises\*.* /s
xcopy ACW\GameData\Doodads\*.* "Struggle for a vast future mod"\GameData\Doodads\*.* /s
xcopy ACW\GameData\Factions\*.* "Struggle for a vast future mod"\GameData\Factions\*.* /s
xcopy ACW\GameData\Particles\*.* "Struggle for a vast future mod"\GameData\Particles\*.* /s
xcopy ACW\GameData\Weathers\*.* "Struggle for a vast future mod"\GameData\Weathers\*.* /s
xcopy ACW\GameData\FacMods\*.* "Struggle for a vast future mod"\GameData\FacMods\*.* /s
copy ACW\GameData\*.* "Struggle for a vast future mod"\GameData\*.*
SVF1.exe
SVF2.exe
SVF3.exe
// The two lines copy the users setting over to the mod folder
copy ACW\Settings\General.opt "Struggle for a vast future mod"\Settings\General.opt
copy ACW\Settings\Display.opt "Struggle for a vast future mod"\Settings\Display.opt
pause
GlobalExplorer wrote:I have ..
I checked the .bat file and it looks like relative paths were used all the way:If that is the case I assume I dont have to specify the paths as you said.Code: Select all
md "Struggle for a vast future mod"
md "Struggle for a vast future mod"\Logs
md "Struggle for a vast future mod"\Saves
xcopy ACW\Fonts\*.* "Struggle for a vast future mod"\Fonts\*.* /s
xcopy ACW\FrontEnd\*.* "Struggle for a vast future mod"\FrontEnd\*.* /s
xcopy ACW\Graphics\*.* "Struggle for a vast future mod"\Graphics\*.* /s
xcopy ACW\Includes\*.* "Struggle for a vast future mod"\Includes\*.* /s
xcopy ACW\Scripts\*.* "Struggle for a vast future mod"\Scripts\*.* /s
xcopy ACW\Sounds\*.* "Struggle for a vast future mod"\Sounds\*.* /s
xcopy ACW\GameData\AI\*.* "Struggle for a vast future mod"\GameData\AI\*.* /s
xcopy ACW\GameData\Merchandises\*.* "Struggle for a vast future mod"\GameData\Merchandises\*.* /s
xcopy ACW\GameData\Doodads\*.* "Struggle for a vast future mod"\GameData\Doodads\*.* /s
xcopy ACW\GameData\Factions\*.* "Struggle for a vast future mod"\GameData\Factions\*.* /s
xcopy ACW\GameData\Particles\*.* "Struggle for a vast future mod"\GameData\Particles\*.* /s
xcopy ACW\GameData\Weathers\*.* "Struggle for a vast future mod"\GameData\Weathers\*.* /s
xcopy ACW\GameData\FacMods\*.* "Struggle for a vast future mod"\GameData\FacMods\*.* /s
copy ACW\GameData\*.* "Struggle for a vast future mod"\GameData\*.*
SVF1.exe
SVF2.exe
SVF3.exe
// The two lines copy the users setting over to the mod folder
copy ACW\Settings\General.opt "Struggle for a vast future mod"\Settings\General.opt
copy ACW\Settings\Display.opt "Struggle for a vast future mod"\Settings\Display.opt
pause
The extractor said something in French and I just left it at: F:/GAMES/ .. /Struggle for a vast future mod
I checked and there are no installation residues in C:/Program Files .. /Struggle for a vast future mod ... so I assume that the path is not the problem ?
Nikel wrote:We are working on another version
But EC said he was too young. However this should not be a problem for a freemason who probably pacted with the devil
The Apocalypse is, to those who receive the nineteenth Degree, the Apothesis of that Sublime Faith which aspires to God alone, and despises all the pomps and works of Lucifer. Lucifer, the Light-bearer ! Strange and mysterious name to give to the Spirit of Darknesss ! Lucifer, the Son of the Morning ! Is it he who bears the Light, and with its splendors intolerable blinds feeble, sensual or selfish Souls ? Doubt it not! for traditions are full of Divine Revelations and Inspirations; and Inspiration is not of one Age nor of one Creed. Plato and Philo, also, were inspired
Albert Pike Morals and Dogma of the First Three Degrees of the Ancient and Accepted Scottish Rite Freemasonry
Nikel wrote:We are working on another version
But EC said he was too young. However this should not be a problem for a freemason who probably pacted with the devil
The Apocalypse is, to those who receive the nineteenth Degree, the Apothesis of that Sublime Faith which aspires to God alone, and despises all the pomps and works of Lucifer. Lucifer, the Light-bearer ! Strange and mysterious name to give to the Spirit of Darknesss ! Lucifer, the Son of the Morning ! Is it he who bears the Light, and with its splendors intolerable blinds feeble, sensual or selfish Souls ? Doubt it not! for traditions are full of Divine Revelations and Inspirations; and Inspiration is not of one Age nor of one Creed. Plato and Philo, also, were inspired
Albert Pike Morals and Dogma of the First Three Degrees of the Ancient and Accepted Scottish Rite Freemasonry
Rafiki wrote:To do them in order:
- No
- That's exactly the same feeling I had reading your post
- You (after all, you're the one I quoted)
But I feel we are straying from the subject at hand![]()
Nikel wrote:It was my post, yes, but just quoting A. PikeI did not know who he was till EC posted the portrait. Searching for another one, found a link to the spanish wikipedia where there are several texts cited.
http://es.wikipedia.org/wiki/Albert_Pike
After sending the portrait EC told me A Pike looked too young for the ACW. So the quote was just a joke he could appear youger because he did a deal with the devil, reading the text it seems he liked the devil, so it is not so strange...
Well seemed funny to me![]()
Clovis wrote:Thanks. Graphically I'm in want of the same leader portraits than the official version...![]()
tc237 wrote:arghh...somehow I knew you would say that, don't know how to make those General's portraits
If Nikel could point me to a web tutorial I would give it a try but looks like it might take much more artistic talent and skill than I possess.
Clovis wrote:I'm for my own using the new Armies and Corps badges you contributed. I don't plan to incllude them in SVF install files bcause of their weight, but I'm delighted to use them.
tc237 wrote:arghh...somehow I knew you would say that, don't know how to make those General's portraits
If Nikel could point me to a web tutorial I would give it a try but looks like it might take much more artistic talent and skill than I possess.
ulysses wrote:First some praise: To a great game Your mod adds more greatness.
Second a question: Regarding transport ships there exist two kinds in SVF: "normal" and "merchand". Am I right, that only the "merchand" transports are usefull in the shipping box to get war supplies and/or money? I read Your instructions up and down but was not able to find some clarification...
Clovis wrote:Let's say you have your regular AACW folder located at F:/ Program Files/ AACW folder .You will have to change:
SVF1 to F:/ Program Files/ AACW/Struggle for a Vast future folder
SVF2 to F:/ Program Files/ AACW/Struggle for a Vast future folder/Gamedata
SVF3 to F:/ Program Files/ AACW/Struggle for a Vast future folder/ Graphics
Hope it helps
Big Muddy wrote:Nikel, when you get the time could you make these: Jesse James [ATTACH]7339[/ATTACH]
[ATTACH]7340[/ATTACH] Bloody Bill Anderson
I like Pike
Nikel wrote:Big Muddy, do they appear in Clovis' mod as individuals?
According to the wikipedia both were part of Quantrill's guerrilla band
http://en.wikipedia.org/wiki/William_Quantrill
Clovis which persons appear in your mod but not in the original game, do you have a list?
Big Muddy wrote:Had a CTD early January '62 [ATTACH]7349[/ATTACH].
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