Heldenkaiser wrote: ... what exactly does a depot do for me if the supplies never arrive in Pensacola in the first place? Or so it seems to me, as there are no or only an insignificant number of general supply icons on the supply filter map there, or anywhere in between ... if forwarding were the problem, would they not keep piling up in the rear?
And for another thing, the distance from port to army is really quite short. Thomas ran out completely in Troy, AL, and that I believe is no more than two hexes from a RR and no more than four from Pensacola. Shouldn't supply be able to travel this short distance no matter what? Or do I really have to plaster the map with depots like that? I never had this problem before I crossed into AL ... from the KY border all the way to the sea, my armies were supplied just fine, with I believe only two depots ever built, one halfway from New Orleans to Jackson and one somewhere south of Corinth.
When I get home tonight, I will gladly post a file for more knowledgeable people to have a look ... and maybe they will be so kind as to enlighten me.![]()
Pensacola will only receive significant blue-water supply if it has a depot, also that will be affected by any forts or entrenched guns blocking the harbour river/sea region. How big is your force? 14,000CA?? If its more than 3divs. roughly 1500 combat strength(using 150+ supply each turn) then your likely pushing it already unless Pensacola or your troops are in supply thru your main supply line from the TN/MS which it sounds like its not. You may want to use some of those transports to ferry in supply into Pensacola where your wagons can get filled up. Check how much supply your using per turn versus how much your pulling form occupied towns near your forces and you should be able to determine how much supply Pensacola is getting via blue-water supply. Compared to say Mobile or Savannah, Pensacola will get less supply via ocean transports.