Gray_Lensman wrote:That's because the options have a reset period. In this case it's every 6 months, so in effect, when you pick the option it only gives you the number of turns remaining since the last pick before you can repick it, not knowing there is a "reset" coming up.
enf91 wrote:I noticed that the various options (volunteers, embargo/blockade, taxes) say "you must wait 4 turns" in Early May, but in Early June it says "0 turns".
The city in Toledo, IL is called "Tolono". There are a few other map errors.
Also, on a totally unrelated note, is anyone willing to play a PBEM game with me?
enf91 wrote:Hang on. The manual says that the files for PBEM are in "C:\Program Files\blah blah blah" on p. 10.![]()
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enf91 wrote:Not a correction, just a question or several... Are impassible mountains such as those in Hay, NC so impassible they can't even be traversed by roads? Also, why is it that the "Kentucky secedes" event fires even after the "Kentucky invaded by CSA troops" one does? Why do corps disestablish themselves when transported by ocean? Why is Welcome, AR so friendly to the Union? Why does the game sometimes demand that I rename a stack whenever I select it yet not allow me to rename stacks at any time other than then? Why can I not choose how to name forts when I build them?
enf91 wrote:I re-installed the game without the Program Files directory, but something weird happened. The Victory Points and National Morale displays don't appear on the main screen, but the tooltips still work. Also, the titles for all the political, financial, and military options disappeared, but the text still functions normally.
enf91 wrote:Not a correction, just a question or several...
enf91 wrote:Are impassible mountains such as those in Hay, NC so impassible they can't even be traversed by roads?
enf91 wrote:Also, why is it that the "Kentucky secedes" event fires even after the "Kentucky invaded by CSA troops" one does?
enf91 wrote:Why do corps disestablish themselves when transported by ocean?
enf91 wrote:Why is Welcome, AR so friendly to the Union?
enf91 wrote:Why does the game sometimes demand that I rename a stack whenever I select it yet not allow me to rename stacks at any time other than then?
enf91 wrote:Why can I not choose how to name forts when I build them?
enf91 wrote:If I have 2 independent frigates or brigs when a normal formation has 2 frigs or brigs, why can't I combine them?
enf91 wrote:Why does West Virginia count as an entity separate from Virginia before May 1863?
enf91 wrote:Why can't I industrialize or affect the loyalty of New England?
enf91 wrote:Why do the loyalties of IL, IA, and WI fall 5% for the Union at around the time Kentucky gets invaded by the CSA? The "Kentucky Secedes" event tooltip for the Union player gives the loyalty change in terms of CSA.
enf91 wrote:You highly doubt it will never be? So it's going to happen?arsan wrote:enf91 wrote:Yes, I do. By the way, the manual mentions something about building railroads. Is/Was that possible or is the manual wrong?
Nope! It was planned, but finally it never implemented in game and i highly doubt it will never be.
You caught a manual errata hear!![]()
enf91 wrote:Referring to the ship thing, there isn't even a "combine" button available. The only button in the tent section is the "promote leader" thing.
enf91 wrote:As for the last thing, I was teasing arsan on his typing. Obviously you didn't catch that.
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