
As soon as I get used with the mechanisms (it's a long road because I don't play as much as I would, furthermore, I spend a lot of time readind the forum looking after all the informations that are not included in the manual

GlobalExplorer wrote:But I admit that it must be challenging to play against a human. We tried that some times with Panzer General but we never finished. My mate was driving me nuts with taking endless time for his turns. When he learned that he could move the mouse over my units and see the predicted outcome he was trying out literally any combination.
Hobbes wrote:Rafiki, wasn't there once a post where you said you would give PBEM a go even though you thought a game might take you years? I tried to find the post but I couldn't (I thought it was in this thread). Just wondered how it went?
Queeg wrote:Yes! I won't buy a game anymore unless I know the developer has a good track record for strong AI. My shelves are littered with promising games (many of them high-profile, big-budget titles) that are all but unplayable due to an abysmal AI. (Since this board is a congenial place, I won't list them here.)
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