icarri wrote:Just a quick question or two. Is Runyan's Leader Mod incorporated in this latest version. If not, can I install it after installing this mod....any game impacts? Thx.
GShock wrote:So, Clovis is the Graphics.zip file missing from your package? I'm installing the SVF mod onto the laptop and i halted bc the instructions say there's 2 folders to add in the game structure but the zip file those folders are in, seems to be missing from the opening thread of the svf mod.
i suppose this mod is the evolution of the coming fury mod? Bc i don't see any feature list either (but i m sure there was one, just where's that, i guess i forgot ...![]()
GShock wrote:What about the features list? I think these should be .txt included in the package and the install.txt should be updated then.
Anyway happy of the answer, it means i can play SVF on the laptop.![]()
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Big Muddy wrote:It says copy folder from zip file, how do I copy folder?
Clovis wrote:what folder?
Big Muddy wrote:3 thru 8, Delete the the Struggle for a vast future mod/Events folder etc, then Copy the Events folder from the zip file to the "Struggle for a vast future mod" folder
I can play the mod but I'm still getting the provinces highlighted. When you say "copy", I assume you mean extract, can't copy from zip.
Also when extracting, the are two folders: 1) struggle for a vast future, and 2) struggle for a vast future 1.10. I ex'd to #1, should it be #2?
Could somebody explain how to do this exactly, I wpuld really appreciate it. I don't like the highlighted provinces.
P.S. plus I'm hooked, and need a fix![]()
Drakken wrote:Is it working with the patch 1.10c?
Clovis wrote:Here's the 1.10c version.
What's new?
- reworked a bit the battle model
- reworked VP region
- introduced a distinction between transport and commercial ships : the first will be able to transport troops and supply but will not get moeny or WSU, the latter the contrary. It's working only for Union, but the AI isn't aware of the distinction so I will have to introduce a different model for Athena.
Once again, the mod is currently only playable against CSA AI. Best AI setting are now NORMAL AGGRESSIVENESS, one or two Fog of war bonus. I use normal activation and historical attrition.
The good news are I've at last begun to work on Union AI...
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