The rest of the regions were specifically blocked to remove them from the blockade list for each port/fort in question. This was done all along the coast line, not just at New Orleans, btw, at about the same time as the blockade unit/element change. I'm rather surprised you had not noticed until now.
arsan wrote:Now that we are at it… on my campaign with the Leader Mod with 1.09 patch that i commented on the “AI and leaders repositioning” thread I saw the union AI moving a sea transport up the Hudson river and then hopping to the Ohio-Cumberland- Mississippi network.
Don’t know if that’s intended or a bug.
Jabberwock wrote:I never D/Led 1.09b, but the issue does exist in 1.09c.
The USS Michigan can pass through 26 Ontario, NY into 1351 Eastern Lake Ontario (coastal), 1495 Northern Lake Ontario (coastal), 1494 Saint Lawrence (ocean), and into Massachusetts Bay. The Saint Lawrence, being ocean, was keeping monitors built in Rochester from escaping, but it lets the Michigan out.
The best solutions I can think of are either close the Ontario canal (and possibly change the Saint Lawrence to coastal); or (don't know if this is possible) change 1494 to coastal and non-enterable territory until FI (maybe make 1495 non-enterable as well).
lodilefty wrote:How is it getting from Lake Erie to Lake Ontario? That, methinks, is the real issue. The second Welland Canal [1848-1887 or so] had lock limits of 150' long x26.5' wide x9'deep. The navigable St. Lawrence was also opento 9' draft by then.
Michigan's Dimensions were 167 x 27 x 9, so we have to keep her out of Lae Ontario somehow....
I'd hate to lock regions, but we may have to. Changing water types will also limit the influx of FI fighting ships, so that's no good.....
Jabberwock wrote:Remember ... we added the port in Ontario to account for the canal which connects the Erie Canal to Lake Ontario, and to let monitors out of Rochester. The Welland Canal is in Canada, and would be locked (bad pun, eh?), so we didn't consider it for addition.
Changing the water to coastal would allow all types of ships ... but the St Lawrence really should be locked to US warships of any type.
lodilefty wrote:OK, I've examined the links [as of the last RR mod] and it looks our choices are to:
[INDENT][/INDENT]
- Remove the Erie Canal, which is connected to Lake Ontario {via Oswego Canal}
- Remove the part [jumplink] of the Erie Canal that connects to Lake Ontario
- Block Northern Lake Ontario and/or St. Lawrence [1494 and 1495] until FI
- Lock the USS Michigan until FI [I'd lock the Scouting Squadron with her]
We gotta do something, because the Michigan physically couldn't get out of Lake Erie....Of these choices, only #1 really fix that...
OBTW, the Welland Canal [Lake Erie to Lake Ontario] is not there either!!!![]()
Is there a way to 'regionally restrict' a unit so it can only move withing a region or set of regions???? Sort of like the more rigid 'Westerner' ability which used to prohibit movement in early BoA versions?![]()
Or, we could create a new jumplink called 'Canal' which limits the ship types...
I favor the new jumplink type...![]()
Jabberwock wrote:1. Nah. I feel parental about that canal.
2. Preferably not, but that may be what has to be done. Do it in conjunction with the coastal (and possibly locked) St. Lawrence, and it is not so bad.
3. Doesn't absolutely prevent the Michigan from escaping after FI, and she shouldn't be in Lake Ontario anyway, but my preferred solution at the moment.
4. #3 accomplishes the same thing.
Creating a new jumplink restricted to brigs, monitors, river gunboats, and river transports (not ironclads, they generally are deeper draft) would be an ideal solution, but it sounds like more work for Pocus.
About the Welland Canal - don't wan't the BEF landing in Detroit or Chicago. If we had the new jumplink, I'd say no problem. Then we could consider the Albemarle & Chesapeake as well. Ironclads couldn't use it, but the main reason it didn't see use during the war was that the Roanoke invasion let the USN block the south end. Wasn't there some canal across Delaware, as well?
lodilefty wrote:I agree, #3 or 4 for now...
I can create the structure of a new jumplink [as a mod] and even get it into the game [as a mod], but I think that it would have to be coded into ExMap to be really official.... and that ain't me....
As soon as I resolve my little 'commerce mod', I'll try to mod the jumplink type.... as a mod!
Ian Coote wrote:Hi Gray Lensman,I'm not sure but I don't think the railway between Gettysburg and Chambersburg was completed till after the war.
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