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Heldenkaiser
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A small anomaly

Fri Mar 28, 2008 2:55 pm

When I received the last turn from opponent (who is hosting), some of my units had done strange things. Some of them had movements plotted deep into territory without my having given them orders. Two generals from McDowell's army had marched off all on their own, with no troops ... they were actually five days deep into enemy territory when I rediscovered them.

Now there is of course a possibility that I slipped with the mouse shortly before saving my orders the turn before that ... but several times? Plotting moves deep behind Reb lines, accidentally, for several different units? :bonk:

Is there any other possible explanation? I mean, next time these guys could really get hurt, invading Virginia with only their orderlies. :p leure:
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Rafiki
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Fri Mar 28, 2008 2:58 pm

A misplaced order-file, so that the turn got processed with the AI giving orders in your place?
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Heldenkaiser
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Fri Mar 28, 2008 3:11 pm

Hm, good point ... but I believe not. My other orders, as far as I can say, were carried out. But I will have an eye on this.
[color="Gray"]"These Savages may indeed be a formidable Enemy to your raw American Militia, but, upon the King's regular & disciplined Troops, Sir, it is impossible they should make any Impression." -- General Edward Braddock[/color]

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soundoff
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Fri Mar 28, 2008 11:20 pm

I also am sometimes sceptical over movement Heldenkaiser but put it down to the 'fog of war' otherwise the game becomes somewhat unplayable. My main gripes are putting a movement order in which says an element will move from say A to B in 10 days to find that on processing the turn the element has not moved at all...for no apparent reason. Not only that but on checking I find that the element concerned has more days to complete the said move than was originally stipulated the turn before.

Ah well no-one said that life or AACW would be easy.

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soundoff
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Fri Mar 28, 2008 11:28 pm

I should have also said, but was too much of a coward, hence this afterthought. If you are sure.....absolutely sure....that it has occured to several units that you gave orders to and that its not linked to the turn being processed with the AI giving orders in your place. Then the possibility of the host not being entirely honourable has to be considered.

And if this post gets pulled I will entirely understand.

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Heldenkaiser
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Sat Mar 29, 2008 1:27 pm

I am not sure at all ... and I trust my host. :)
[color="Gray"]"These Savages may indeed be a formidable Enemy to your raw American Militia, but, upon the King's regular & disciplined Troops, Sir, it is impossible they should make any Impression." -- General Edward Braddock[/color]

Colonial Campaigns Club (supports BoA and WiA)

[color="Gray"]"... and keep moving on." -- General U.S. Grant[/color]

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Jabberwock
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Sat Mar 29, 2008 1:31 pm

soundoff wrote:My main gripes are putting a movement order in which says an element will move from say A to B in 10 days to find that on processing the turn the element has not moved at all...for no apparent reason. Not only that but on checking I find that the element concerned has more days to complete the said move than was originally stipulated the turn before.


This effect is usually due to sudden weather changes and cohesion loss from marching into mud.
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Bertram
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Sun Mar 30, 2008 2:22 pm

I have had units move when/where I did not intent them mostly on two occasions: first when targeting an enemy unit. Sometimes units dont follow the enemy, sometimes they go to absurd lenghts following them.
Second: when redistributing units among stacks in a region. You can drag units from a stack to another stack (read:tab), but for the last unit you must drag the tab upon the other tab. Sometimes I forget, try to drag the last unit, and end up sending him to the region beneath the tab I try to drop it on. As I play north and the unit panel is on the bottom of the screen, this is usually into enemy territory.

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chainsaw
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Sun Mar 30, 2008 4:38 pm

Heldenkaiser wrote:Now there is of course a possibility that I slipped with the mouse shortly before saving my orders the turn before that ... but several times? Plotting moves deep behind Reb lines, accidentally, for several different units? :bonk:
:p leure:



Don't overlook the "slip of the mouse"! Several times when checking a stack with 4 or 5 "tabs" I will attempt to drag and drop one tab on top another, but accidentally drop it deep in enemy territory and don't catch it until next turn. I now check the combined tabs to make sure the units went where ordered.

One request for version 1.9 XXX is to provide an easier way to combine tabs (click and CRTL?). The drag & drop has problems for us "twitchy" players.
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Big Muddy

Sun Mar 30, 2008 5:27 pm

If you don't already have one you need an offical Civil War pencil, it makes D&D easier. In AACW folder, settings, display, mouse cutsor check software. You can also use use delete to backtrack, just incase you slip.

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Le Ricain
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Mon Mar 31, 2008 1:41 am

Bertram wrote:I have had units move when/where I did not intent them mostly on two occasions: first when targeting an enemy unit. Sometimes units dont follow the enemy, sometimes they go to absurd lenghts following them.


When you are dropping your units onto your target region, you have to be careful about dropping the units on top of the enemy units. This causes your units to chase after the enemy regardless of where he night go. You will get a symbol on top of your units (red crossed swords with a white background). This might be intentional, eg cavalry chasing raiders. If not intentional, this can be annoying.
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