Coregonas
AGEod Guard of Honor
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locked questions.

Sat Mar 01, 2008 10:12 am

Greetings... I am playing a few turns with vanilla 1.09 (not 109a). Changed my PC to an older one I m not sure exactly which 1.09 is... (not sure if exactly the last modification or is one of the earlier 1.09)

Had some rare events with locked troops, not remember happening to me in 1.09 in the old pc.


1.- A lot of times, a leader does lock himself and all the troops under his command -> can not move / do any thing.

Can any one explain me if this is WAD, when it happens, and if 1.09a removes or still holds this.

2.-Does a Corps / army with a single (or all of them) locked unit inside (i.e. a state militia) can march to the sound of guns? In case YES -> Does this also affect to the same region?

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arsan
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Sat Mar 01, 2008 11:26 am

Hola Coregonas!

It seems to me you are playing with the hardened activation option selected. Check the options menu.
With this on, whenever a leader fails his activation, all the stack remains locked in place most of the times (i think it depends of tour military control % of the region).
I had read that a corps with a locked unit wont move to the sound of the guns... now, i think it will fight normally on the same region. This is a different thing than the "March to the sound of guns"

Regards!

Coregonas
AGEod Guard of Honor
Posts: 1072
Joined: Sun Nov 25, 2007 9:34 pm
Location: Barcelona-Catalunya

Sat Mar 01, 2008 11:30 am

seems that solves all my questions

Gracias!

Coregonas
AGEod Guard of Honor
Posts: 1072
Joined: Sun Nov 25, 2007 9:34 pm
Location: Barcelona-Catalunya

Sat Mar 01, 2008 12:03 pm

arsan wrote:Hola Coregonas!

It seems to me you are playing with the hardened activation option selected. Check the options menu.
With this on, whenever a leader fails his activation, all the stack remains locked in place most of the times (i think it depends of tour military control % of the region).
I had read that a corps with a locked unit wont move to the sound of the guns... now, i think it will fight normally on the same region. This is a different thing than the "March to the sound of guns"

Regards!


So... If playing with this hardened activation option->
If an entire corps / army gets deactivated & locked -> it doesnt march to the sound of guns! too hard seems to me so but this is WAD.

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arsan
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Location: Madrid, Spain

Sat Mar 01, 2008 12:08 pm

Mmmm... not sure at all :bonk:
I have not tried this option.
Maybe Pocus or somebody else can answer this...
Regards

BedfordForrest
Conscript
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Joined: Mon Jan 28, 2008 9:37 pm

Tue Mar 04, 2008 5:50 pm

I've had this happen to me twice now, but this past weekend I was playing as the Union and I had General Ord assigned to a stack that also had a division in it. I go to add another division to this stack and discover that it has a lock on the tab . After playing around a little I discover that I can remove the division from the stack so Ord alone has the lock and I cannot add anything else to him, so I exiled him to Upper New York for the rest of the war. This also happened to a general once before in a different campaign. Any ideas as to what happened?

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lodilefty
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Tue Mar 04, 2008 5:54 pm

BedfordForrest wrote:I've had this happen to me twice now, but this past weekend I was playing as the Union and I had General Ord assigned to a stack that also had a division in it. I go to add another division to this stack and discover that it has a lock on the tab . After playing around a little I discover that I can remove the division from the stack so Ord alone has the lock and I cannot add anything else to him, so I exiled him to Upper New York for the rest of the war. This also happened to a general once before in a different campaign. Any ideas as to what happened?


If the 'tab' shows a little lock, you may have right-clicked on it. This prevents anything being added to that stack. It's WAD, to help you manage stacks in a small region without accidental 'merges'......

Took me 3 weeks to figure tat one out! :siffle:
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BedfordForrest
Conscript
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Wed Mar 05, 2008 7:01 pm

Ah, of course. AACW 101...I forgot about that. I gave banished poor Ord for no reason :sourcil:

aargh57
Conscript
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Thu Mar 06, 2008 9:22 pm

OK, what about units not leaders. Why do some of them get locked and I can't move them? Also what does WAD mean?

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W.Barksdale
AGEod Grognard
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Thu Mar 06, 2008 9:29 pm

aargh57 wrote:OK, what about units not leaders. Why do some of them get locked and I can't move them? Also what does WAD mean?

I always like to think of 'locked' units as state troops who are not directly reporting to the central government.

WAD = Works as designed

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Pocus
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Fri Mar 07, 2008 3:09 pm

Some units are static, ie they have a 0% movement rate, on purpose. They appears with the same symbol than a locked unit.
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