Which mythological figure had to roll a rock up a hill for eternity?
Sisyphus
W.Barksdale wrote:After some observation:
What if a division cap was proportional to the number of ** Generals.
Let X the cap and Y be the **. Then I define X=4Y for all X, Y > 0.
I think a logical conclusion to draw is that the divisions will represent the organisation capacity of your armed forces. When your Generals get better and more numerous so do your divisions.
Thoughts and Comments please.
Jabberwock wrote:I'm playing with the leader mod. I Just created divisions 49-52.
1. The divisions have no names in the silver bar under the leader portrait, and unit tab tooltip displays 'leader_name ()'. Some are also missing in the unit tab itself.
2. The division tab of the roster no longer functions properly.
lodilefty wrote:Actually, it's the units file.![]()
I have no way to test, but if your game:
Edit the 300USA_Division.uni file, increasing the forcepool and adding names.
Then back up a turn and try to create them again.....
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