Mandude
Civilian
Posts: 3
Joined: Wed Apr 26, 2006 5:56 pm

Oob

Wed Apr 26, 2006 6:29 pm

First of all Gents - FANTASTIC game! Thanks so much for your quality work, which I am sure will lead to hours of enjoyment!

Next, I have been unable to find a formal Order of Battle. It would be very helpful to kwow just when reinforcements are due to arrive - even if a 'window' - particularly in the Campaign Game. Thanks in advance.

Finally, I think your game system might make a nice port to the American Civil War, which is another very under covered area. Hopefully you guys can do something about that!

Thanks once again for an outstanding game! - MH

User avatar
blackbellamy
Lieutenant
Posts: 123
Joined: Wed Mar 22, 2006 10:18 pm

Wed Apr 26, 2006 6:55 pm

The reinforcements are all listed in the appropriate .sct file here:

C:\Program Files\Birth of America\BoA\Events



SelectFaction = $AME
SelectRegion = $Manhattan
StartEvent = evt_nam_Renforce340_AI|1|1|NULL|NULL|$Manhattan|NULL

Conditions

CheckAILevel = 4
FixedDate = 1778/04/01

Actions
AddToRegList = $Manhattan;$Manhattan;$Boston;$Philadelphia;$Philadelphia;$Queensborough;$Dorchester;$Savannah;$Schenectady
PickFromRegList = NotEnemy
GenMsg

SelectFaction = $AME
CreateGroup
Posture = $Defensive
SetKind = $Land
Entranch = 0
InCS = 0
FixType = 0
SetName = _genName
Apply
CreateUnit
SetType = $uni_AME_Inf15
SetName = Howard
Apply

EndEvent


For example, if it's 1778/04/01 and AI difficulty level is 4 then Howard arrives at one of the above regions, providing it's not enemy controlled. There is nothing within the game that tells you about future reinforcements - but you should get a message on the turn of arrival.

User avatar
Pocus
Posts: 25673
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Wed Apr 26, 2006 7:28 pm

there is no spaces in some of the regions of the AddToRegList command though, otherwise it would be a scripting bug ;)
Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

Mandude
Civilian
Posts: 3
Joined: Wed Apr 26, 2006 5:56 pm

Wed Apr 26, 2006 7:34 pm

Thanks so much Gents - didn't realize that it was availble in the code. Would there be a summary similar to the scenario aid cards that Avalon Hill used to publish, perhaps? Maybe for all us non-programmer types out there!

Again, great game, I have made sure to spread the word!

Thanks again for the help. - MH

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