AndrewKurtz wrote:And this gets to the crux of the issue. The real life situation was that JJ did _NOT_ attack often, for whatever reason. Other than a low strategic rating, how would you model this reality? Otherwise, JJ in the game would act with the personality of the player (aggressive or not), not JJ.
Same issue actually applies to Grant and Lee in reverse. Grant and Lee may be active every turn due to a high strategic rating, but a non-aggressive player will not have them attack.
My vote is to have the ratings result in the generals being likely to be aggressive vs defensive based on what we know for sure...what they did in real life. Not what we think they might have done had circumstances been different.
Hmm... Based on Lee's performance as a commander, his attack rating should be 0, and his defence rating should be 2. Lee was aggressive, therefore will allow his subordnates to be aggressive, but, did he really get his commanders to fight 'better'? Even still, Lee 'allowed' his generals to be aggressive, he wouldn't push them (re: Ewell at Gettysburg), so maybe even a high strategic rating wouldn't be accurate for Lee either? Jackson was as superb as an independent force commander as he was under Lee. Maybe his success was because he was a great commander, and Lee had very little to do with it, other than give him his freedom? Same can be said of Longstreet (who was more of a 'solid' than 'superb' commander). However, we are all happy to give Lee massive bonus' to Attack and Defence... Puzzling.
Same can be said of Grant, and other 'great' commanders. We seem to forget the chain of command when creating these stats of generals. Why was Hancock so good at Gettysburg? How much of it was Meade's influence, how much was it of his own?
Unfortunately, a lot of stats were created in a vacuum, where you figure out Jackson, based on his success, then you figure out Lee based on his success, little realizing that the true level of success is Jackson + Lee, not Jackson on his own, or Lee on his own...
What should be done, in order to get a good understanding of generals, is to figure out a Corps commander's ability under different generals. If Jackson didn't perform much better under Lee as an independent commander, then we can really assume that Lee's influence wasn't that great.
This is the problem of looking at a history book, and searching for Lee, or Johnston, or Jackson in the Index, we ignore the failures and successes are based upon more than just this one person, but the chain of command, subordinates, and their actual combat situation. With the reductions of Johnston, Bragg ends up being the 'better' general when you factor in what is best for an army commander (all that matters is your combat ratings are above zero, and your strategic is above 2, hands down, Bragg is the better army commander in the Leader Mod...). Bragg was a horrible army commander, and like Hood, lost numbers equivalent to the largest size of the Army of Tennessee countless times.
Also, it isn't quite as black and white as you make it. It isn't 'aggressive' or 'not aggressive'. However, as I said, in 'comparison' Johnston was not aggressive, compared to other CSA leaders. However, he fit into the aggression level of the 'average' USA leader (the CSA tended to be more aggressive with it's high command)...
It is like sticking a B+ student with a lot of Gifted kids. In comparison, this B+ student looks like an idiot, but, you shouldn't give them a D- because of it as the comparison is truely unfair...
Based on this change for Johnston, any general who didn't attack at every opportunity should have a rating of 2 or less...