
There will never be universal agreement, but from my view, the leader mod is a huge improvement over the originals.
So I wanted to gauge the groups opinion.
Are there any other Generals about whose ratings/attributes you disagree?
AndrewKurtz wrote:I'm curious. It was stated (very unofficially) that the thing holding back incorporating the leader MOD into the game is disgreement on some of the ratings. But from what I read, the only disagreement is on Joe Johnston and the disagreement is from a lone wolf(pun intended).
Gray_Lensman wrote:Let's put this in perspective. Obviously, you only disagree with the ratings given to Joe Johnston. Now using your reasoning, if only one person disagreed with a particular RR change in just one location of the map, you would say "no way"?
Gray_Lensman wrote:Much as I respect yours or anyone elses choice as to how they want to play the game, to object to an entire MOD for just one item which you yourself can change to suit yourself seems a little bit out of proportion.
Joseph Eggleston Johnston (February 3, 1807 – March 21, 1891) was a career U.S. Army officer and one of the most senior generals in the Confederate States Army during the American Civil War. His effectiveness was undercut by tensions with President Jefferson Davis, but he also suffered from a lack of aggressiveness and victory eluded him in every campaign he personally commanded.
Pocus wrote:To be on the candidates list (it does not mean you will be accepted, we only want an handful of people) you must have at least one of this criteria:
a) have registered since at least 6 months
b) have published an AACW mod of importance
c) be nicknamed 'serial modder' in your title (approved automatically)
d) be Gray_Lensman (approved automatically)
Franciscus wrote:Well, I do not qualify, and nevertheless doubt if I would have the sufficient spare time to do it (damn, I have a tremendous difficulty even to get spare time to play...).
But I am thinking of asking Runyan permission to adapt his mod to a JSGME-compatible structure. I have been thinking and believe that AACW's structure (and indeed other Ageod games) is compatible. I also believe that the way Gray_Lensman has his files arranged is also compatible with JSGME.
I believe that this would go a long way towards simplifying how mods are implemented in AACW and maybe obviate the need to go to such a hassle as creating committees...![]()
McNaughton wrote:Personally, I believe that everything is relative...
If, as AGEOD has stated, that 3-1-1 is the 'average', nothing great, nothing poor, then a strategy rating of 2 or less is 'bad'. Personally, I believe that most generals in AACW are over-rated in their statistics, which makes the reduction of Johnston ill fitting for the entire scenario of commanders. However, if other generals have lowered ratings based upon the real situations (instead of a blanked history of the general), then the change to a strategy of 2 might seem more logical.
I have ranted about him before, and I will bring him up again, but, Hancock does not deserve the superb ratings he is currently given. He is rated, almost singlehandedly, on his performance at Gettysburg. While he was competent, and successful, a lot of his success is based upon Confederate failure. He was in a strong position, and saw it was strong, which means he is more than competent, but, his combat stats reflect a commander who makes a weak position strong (not recognizing a strong position as one). Frankly, there are too many 'good' generals out there. A competent general is 4-2-2 (always active and with some bonus), a competent general succeeds in a basic situation, a good/superb general succeeds against all odds. Too many generals who were competent, are rated as good/superb.
Many generals are over-stated in this way (in that they are highly rated based on success when everything went for them), which makes this reduction just for one commander ill fitting.
Johnston may have had a lack of aggression, but that may be explained by the reality of his situation. Lee, Bragg, AS Johnston, Hood, etc. were all aggressive, and in every case whittled down their force with little to no gain (each one of them had their own version of 'gettysburg'). Now, maybe J Johnston is rated as unaggressive in 'comparison' to those other prominent Confederate Generals, but, in comparison to a 'generic' commander in his position (odds against him) that they would be as 'defensive' as well? I fear that these ratings (for a lot of generals) are based upon taking static reports for generals, and ignoring situations, and that a lot of history is based upon comparison rather than reality. Realistically, McClellan and J Johnston can be compared, except that Johnston was actually against the odds that McClellan thought he was up against. McClellan defenders use this to justify his behaviour, why no justification for Johnston's behaviour?
In my opinion, to be unaggressive one has to ignore initiative or opportunity when it is brought upon them. Johnston, from what I have read, was always outnumbered and rarely given the support or freedom that Bragg or Lee maintained. While other confederate generals would have attacked in his place, that might be more based upon the fact that most top CSA generals were 'reckless', while Johnston was more 'balanced' (he did attack, and did so with competency and when the moment called for it). Johnston did not attack Sherman, primarily because doing so was foolish!
I fear that things are getting too far into 'comparision', that if someone wasn't as aggressive as Lee or Hood, they are seen as timid and passive (when, in my opinion, it was Lee and Hood who are the extremes).
lodilefty wrote:I just 'fixed' RR mod for JSGME. Simply had to add 'ACW' directory at the top....![]()
I also did some JSGME comppatible 'fixes' for BoA mods, if anyone is interested.![]()
Runyans leader mod, however, currently requires deleting two folders to avoid duplicate UID.I'd be glad to help collaborate on compatibility work there, too.
![]()
JSGME is really slick. I strongly suggest it be used for mod structures....![]()
lodilefty wrote:Huzzah! I've succeeded in getting runyan's leader mod to work in JSGME without any file deletions!!!
The issue is/was that the mod duplicates UID's for models and units, by using some of the 'reserved' UID. Also, some of the 'base installation as patched' filenames were changed since runyan built his wonderful mod.
Thus, any attempt to simply copy the mod (which is sort of what JSGME does) results in duplicate UID, with a crash on startup.
My "ugly" fix is essentially to rename the files the mod that cause this, as it appears that the name of the FILE doesn't really matter, it's the UID , alias, etc inside that can't be duplicated!!!!
So, I renamed the (several) model files that now carry the word (conscript) in the filename (contents otherwise identical), and renamed the model files 699 to 1000 to match (some are actively used as leaders). Also model UID 695 was switched back to 'Bolton' from 'McArthur', as the contents were otherwise same.
Unit files had a lesser issue, with only UID 1292 to 1300 needing files renamed....
So now, with the proper directory structure in place, JSGME handles this mod without deleting folders!!!!
It loads OK, and I've plated two turns (so the late April geneals appear as modded). So far so good. Stay tuned......
Screenshot of the directory structure:
McNaughton wrote:Personally, I believe that everything is relative...
If, as AGEOD has stated, that 3-1-1 is the 'average', nothing great, nothing poor, then a strategy rating of 2 or less is 'bad'. Personally, I believe that most generals in AACW are over-rated in their statistics, which makes the reduction of Johnston ill fitting for the entire scenario of commanders. However, if other generals have lowered ratings based upon the real situations (instead of a blanked history of the general), then the change to a strategy of 2 might seem more logical.
I have ranted about him before, and I will bring him up again, but, Hancock does not deserve the superb ratings he is currently given. He is rated, almost singlehandedly, on his performance at Gettysburg. While he was competent, and successful, a lot of his success is based upon Confederate failure. He was in a strong position, and saw it was strong, which means he is more than competent, but, his combat stats reflect a commander who makes a weak position strong (not recognizing a strong position as one). Frankly, there are too many 'good' generals out there. A competent general is 4-2-2 (always active and with some bonus), a competent general succeeds in a basic situation, a good/superb general succeeds against all odds. Too many generals who were competent, are rated as good/superb.
Many generals are over-stated in this way (in that they are highly rated based on success when everything went for them), which makes this reduction just for one commander ill fitting.
Johnston may have had a lack of aggression, but that may be explained by the reality of his situation. Lee, Bragg, AS Johnston, Hood, etc. were all aggressive, and in every case whittled down their force with little to no gain (each one of them had their own version of 'gettysburg'). Now, maybe J Johnston is rated as unaggressive in 'comparison' to those other prominent Confederate Generals, but, in comparison to a 'generic' commander in his position (odds against him) that they would be as 'defensive' as well? I fear that these ratings (for a lot of generals) are based upon taking static reports for generals, and ignoring situations, and that a lot of history is based upon comparison rather than reality. Realistically, McClellan and J Johnston can be compared, except that Johnston was actually against the odds that McClellan thought he was up against. McClellan defenders use this to justify his behaviour, why no justification for Johnston's behaviour?
In my opinion, to be unaggressive one has to ignore initiative or opportunity when it is brought upon them. Johnston, from what I have read, was always outnumbered and rarely given the support or freedom that Bragg or Lee maintained. While other confederate generals would have attacked in his place, that might be more based upon the fact that most top CSA generals were 'reckless', while Johnston was more 'balanced' (he did attack, and did so with competency and when the moment called for it). Johnston did not attack Sherman, primarily because doing so was foolish!
I fear that things are getting too far into 'comparision', that if someone wasn't as aggressive as Lee or Hood, they are seen as timid and passive (when, in my opinion, it was Lee and Hood who are the extremes).
The Wolf wrote:Personal bias should never be allowed to play a role in a historical wargame. Especially one like AACW, which gets so very many things right.
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