Pocus wrote:If you run AACW after quitting Napoleon, you have correct combats, or are they stalled too?
First thing would be to update your video driver though.
boajack wrote:I updated my drivers today and the problem is still there. A turn resolution in napoleon needs about 10 min... . Es single battle with bigger armys 5 min. I startet after that aacw and I could play the whole gettysburg scenario in that time. No lags or what so ever. My taskmanager loggs a 100% cpu use when the battles in napoleon are resolved. In aacw about 20% for a few seconds... .
dinsdale wrote:I haven't read the manual yet, most of the game is obvious after the last two, though no doubt the subtle differences are responsible for me getting slaughtered in ItalyOne quick question: is there an attrition report anywhere?
Adam the VIth wrote:
I still wish there was a massive 1805-1815 campaign -- I know it seems too much, but I live for that -- still, the playable scenarios are nice -- you can go to sleep at night and feel the warmth of a victory or sting of defeat.
Adam Parker wrote:What is it that would prevent such a campaign scenario. Is it the map size or memory requirements...?
It would make this game legendary. Isn't Europe tiny?![]()
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Adam Parker wrote:What is it that would prevent such a campaign scenario. Is it the map size or memory requirements...?
It would make this game legendary. Isn't Europe tiny?![]()
![]()
Pocus wrote:The engine is not ready. But suppose we find clever work-arounds, like a GC where you play France against the British, and the others nations activate according to some elaborated events (and join one or the other side)... Then it 'just' remains something like 500 hours of work to add the data, script the events and then check everything.
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