PBBoeye wrote:Thankfully with v1.06d, the devs have given us a defined range where we can start incorporating changes.
PB, can you explain briefly what this means to us non-modders.
PBBoeye wrote:ok ok. I think I'll start taking a whack at it. I looked at it when you first mentioned it and thought, 'hell no'. But after I get a few officers down, it'll probably become second nature. And I hate the whole file bust issue due to syntax. Let me see what I can scare up in the next few days and I'll keep you apprised.
PBBoeye wrote:Can you forward those files to me so I can respect them as regards UIDs? I'd like to do this so your mod works, but specifically so the devs can incorporate should they deem is desirable. And just get this whole thing over and done with.
Then what other mods of other people do I have to complete? The weather mod? Something else??
PBBoeye wrote:How about we not remove them (Davidson, Marston), and instead just add Negley and Mower at the end of the latest UIDs?
I think those were the names, but regardless....
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