Turns 20-21 New Orleans,
We only did 2 turns, but it was a bit of a roller coaster.
Butler once again flung his army at Price.
Price inflicted good casualties and technically won a victory, but...
Subsequently Price decided that discretion was the better part of valour and abandoned the city.
This was particularly infuriating as ABS Johnston arrived that turn and merged his forces with Price.
We were then left in a strange situation. Murtagks held the field but had not taken the city, whereas I had strong forces close by and forces within the besieged New Orleans. If I attacked a dug in Butler there was a good chance I would take heavy casualties, unless Butler himself decided to go on the offensive...
We both went for the more aggressive strategy.
Butler took the city, easily clearing the small garrison, but during the same turn ABS Johnston arrived just a couple of days later.
ABS Johnston retook the field with Price's forces in tow, but now stiffened with Bragg's Tennessee division and some artillery.
I feel a little sorry for Murtagks in the way the mechanics work out here. Butler took New Orleans, but supplies are done at the beginning of each 15 day turn and so I besieged the depot (having defeated Butler) before Butler could restock his supplies. Therefore he was actually partly out of ammunition when ABS Johnston hit him.
It really was on a knife edge, with only a few days in it either way.
These events, in strangely circular way, left the Union in command of the city of New Orleans itself with the Confederacy in command of the field outside.
ABS Johnston has deactivated and so Bragg will take command to sweep Butler back into the sea.
Hopefully he will get some seniority so I can promote him to Corps command. 2* generals are really scarce for the CSA so I will have to use Bragg.
His "insufferable shit" traits (Arrogant, dispirited leader) mean that I will not try to get him army command. The cohesion and command debufs are too horrible, but as commander for a shock Corps of an army these disadvantages are mitigated and the 5 strategic rating & 3 offensive is as good as I can get at this stage in the game.