I like it. I really like it...

allow the player to recruit by regiment rather than brigade
Gray Fox wrote:It's true that a lot of the generic Brigades in the current game are not crowd pleasers. However, any Brigade commanded by a General cannot be added to a Division as such. So General BloodnThunder would need to be stripped from the unit that bears his name, unless you changed this.
grimjaw wrote:There is such a thing as too much realistic modeling when it comes to a game.
why the fascination with 7-day turns?
grimjaw wrote:The lower amount of days per turn, the more likely it is that a unit will be stuck in a move from region to region over multiple turns. Halving the current time, 2 weeks, already makes it twice as likely. If you thought it was frustrating to haul siege guns thru the swamp to Island 10 before...
Bamilus wrote:Would be cool, but the current new AGEOD engine is less complex than the old engine, so I doubt we'd see a game that would be more detailed than Civil War 2.
Blood and Thunder Brigade wrote:Bamilus wrote:Would be cool, but the current new AGEOD engine is less complex than the old engine, so I doubt we'd see a game that would be more detailed than Civil War 2.
So a new engine that essentially isn't as good as the old one?
Blood and Thunder Brigade wrote:Sounds like a nice way of saying they're dumbing it down
Bamilus wrote:I haven't, sorry. I know FOG:Empires was a good success and therefore that bodes well for the future, but haven't heard anything about what next title will be.
Blood and Thunder Brigade wrote:Bamilus wrote:I haven't, sorry. I know FOG:Empires was a good success and therefore that bodes well for the future, but haven't heard anything about what next title will be.
Thanks for your reply, mate. Hopefully we get a pre-Christmas surprise or something. Let us pray!
H Gilmer3 wrote:We can hope. I have enjoyed Civil War 2, but I realize it could be a lot better!
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