To jump back into the discussion......
I like the "new" way of doing Div HQ, and I think the command penalties are appropriate. The part that seemed strange was that I couldn't switch Div commanders, without creating a new Div for the new commander ( and the old commander still retains his Div (his old staff) ).
I understand that a Div commander can release his troops and then reform them, or reorganize them into other Div and this seems appropriate. It just seems, that once a Div staff is formed, this staff could be passed to another commander.
In the example that I started the thread with.....often at the start of the war there is a piss-poor general that I need to use as a Div commander (for lack of any others), but then as better generals decide to join the good fight, I would like to take my poor Div commander and replace him as Div command and maybe use him for his training or recruiting (or knitting) abilities.
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If this inability is due to helping the AI, I have no problem with this, but if not......maybe we could form Div in the new way (with command penalty and cost), but when a Div is formed a Div unit (chit, counter, token) is created, and so then later this Div could be given another commander (when the "-" is used).
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{extra credit question: if I use "-" to separate the units of a Div, and fail to add troops back to the Div commander will he retain his staff ( Div Command). Because if a Div is created, but not given troops, it will automatically disband. I could test this in the game, but hopefully you have tried this already. Thanks }