Gray Fox wrote:http://www.ageod.net/agewiki/Leaders
"Next comes the three ranks (both naval and land have three ranks, 1*, 2* and 3*..."
So to my knowledge, this would not be possible without modding the game somehow.
Code: Select all
UID = 244
NationTag = CSA
Name = Robert E. Lee
Alias = ldr_CSA_RELee4
ShortName = R.E.Lee
Text = $ldr_txt_CSA_RELee
Family = $famLeader
[I][B]ImageID = symbol_general_4.png[/B][/I]
Color = $colCSARegular
Portrait = Unit_CSA_RELee.png
OffFire = 1
DefFire = 1
Initiative = 10
Range = 1
ROF = 1
Penetration = 0
Protection = 4
TQ = 10
Assault = 2
Hits = 1
MenPerHit = 1
HorsesPerHit = 0
GunsPerHit = 0
Cohesion = 80
DmgDone = 0
CohDone = 0
AsltDmgDone = 0
AsltCohDone = 0
Move Type = $Ranger
Move Ratio = 100
CohMove = 100
AtrMove = 100
BaseCohLoss = 22
BaseAttrition = 22
DetectLand = 0
DetectSea = 0
Blockade = 0
HideValue = 3
Weight = 0
ProgRate = 10
Police = 0
Patrol = 1
Evasion = 30
CapturePerc = 0
IsSupport = 1
SupplyUsage = 0
SupplyStore = 0
AmmoUsage = 0
AmmoStore = 0
ShareSupply = 1
SupHitPen = 0
SupMovePen = 0
SupCbtPen = 0
Ability0 = $abiGenius_Lee
Ability1 = $abiFast_Move
Ability2 = $abiReckless
Ability3 = $abiSiege_Expert
Ability4 = $abiStrategist
Ability5 = $abiBeloved_By_Army
VPValue = 25
POLValue = 100
[I][B]LeaderRank = 3[/B][/I]
Seniority = 2
MaxRank = 4
CanBeGHQStack = 1
CanBeHQStack = 1
Title = General
LandLeader = 1
Strategic = 6
Offensive = 5
Defensive = 5
CustomNames = 'Marse'
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