This AAR has gone on way too long already, but a few closing thoughts.
1. What an awesome game! I just had a blast, start to finish. The April 1861 scenario is beautifully designed -- it gives you a few months to learn the interface while you build an army, time in which you can experiment without hurting your position too badly. The command rules are just brilliant: my run-ins with McClellan were just priceless. First I give him the Army of the Ohio over Grant; then he "thanks" me by ditching me in the middle of the Battle of Nashville and running for President against me. And finding the right General for the right job -- like the Cavalryman commanding my amphibious invasions -- proved to be quite fun. :P
2. What an epic! I expected something quick and light. Instead it was deep and immersive -- closer to "War in the Pacific" than I would've guessed. I love the massive scope of this game.
3. I give the game high marks for fidelity to history. Of course wargames aren't supposed to mimic history, but they should produce historically plausible results. This game passes that test with flying colors.
4. Kudos to Pocus for coding a solid AI. It's not Deep Blue, but it gave me a good game. If the devs can fix its command-organization problem, it will put up a tougher fight. Mind you, I haven't seen much of its play on offense; my next game will be as the CSA, so we shall see. AIs typically have more trouble on offense than defense. Even with a command fix, I may give the AI an advantage in combat rolls to make it more of a challenge.
5. Some minor quibbles, aside from the AI. More music would be nice. The included tunes are fine, but there aren't enough. At least they don't play constantly. A strategic map is really needed. Even just a full-screen version of the game map would be better than nothing; if you could populate it with color-coded dots or "front lines," all the better. Not all the General artwork is done, but that's coming. The game map can get a bit cluttered; a "remove units" filter might be nice. Built-in screenshot ability would be nice too. But if those are my biggest complaints, we're talking about a really nice game.
Anyway, thanks for reading this far, if you're still reading. I may post an 1864 strategic map if I have some time, but other than that, I'm done.
