Have I mentioned that I love the leader abilities in this game? Here's a quick digression to explain how I used some lesser leaders.
Gen. Thomas is quite good; his combat stats are 3/3/6 (Strategic/Offensive/Defensive), and he's a "Defensive Engineer" and "Master Logician," which means he's good at fortifications and uses less supply. I used him in a defensive role because of all this; he guarded Louisville when it was in doubt, then moved to Lexington, Bowling Greene, and Memphis.
Gen. McPherson is also pretty good. He starts just average: 3/1/1, but he has the Siege Engineer ability. If you promote him to two-star, his stats rise to 4/3/3; at three-star, 5/3/3. Some generals, though, get worse when promoted. You can also randomize this to some extent, I think. The trouble for me is, McPherson lost some early battles and lost seniority, so I never could promote him. He ended up riding along in other stacks to help with siege efforts, for example at Island 10.
Some generals are plainly rearguard material. E.g., Halleck, stationed in St. Louis throughout the war, is a "Training Officer" -- he trains up new recruits from Conscript to Regular. I used St. Louis is a new-recruit center throughout, along with Chicago (staffed by another good training general) and Baltimore. McClellan had some abilities like this too. Others are good for the frontier: they might have the "Indian Fighter" or "Cavalryman" trait, or "Fast Mover". Some bad generals are "Quickly Angered" or "Dispirited Leaders"; I never give these guys a command until I have to, but unfortunately even with dozens of leaders, sooner or later you have to use them all. This RPG-like aspect of the game is part of its genius, IMHO.
Then there's this guy. 5/2/1; Cavalryman; Reckless. Cavalryman means he's good at leading those guys who ride horses. Reckless means he has trouble retreating during the first two hours of a battle going badly. Note that he does *not* get the "Indian Fighter" trait. He didn't arrive til just now, spring of 1864, in the Richmond area. I still sent him West to guard the frontier against Indian attacks; the Cavalryman trait is too useful to ignore.
