As 1863 opens, I again take a look at the bigger picture. I have a narrow lead over the CSA in Victory Points, but they gain more points per turn than I do because I still haven't captured a *single* objective city!
My lead reflects my greater success on the battlefield; they've taken twice as many casualties as I have. (Already this is a war to end all wars, incredibly bloody by any 19th century standard.) This in turn reflects the AI's weakness in organizing its troops -- a defect that I'm optimistic can be remedied, since I would think a computer would be good at playing the rubic's-cube command game of AACW. Until there's an AI fix, I'll just play my next game on Hard, giving the AI a bit of an advantage in combat and supply.
Anyway, having more points doesn't guarantee a win; you need a pretty big point spread to get past a Draw. The better way to win is to achieve the requisite high National Morale, or to drive the enemy's down very low. This reflects the CSA's goal -- not to crush the North, but to do well enough to gain recognition from European states. War weariness was a real factor on both sides, and Lincoln's re-election in 1864 was by no means assured, especially given his losses in both Houses in 1862.
