Sat Jul 07, 2007 8:25 pm
1) the number of lights are the size, and the color indicates their condition, I believe its their power (there relative coherence and strength), but I'm not sure precisely what it is beyond a measur eof their condition (ie. yellow and red mean the units are weaker than full strength).
2) this takes a while to get used to, when I started I was convinced I needed to lock all the stacks as well, but I got the hang of what I was looking at. Firstly, turn locking off (ctrl + l). Navigate by selecting the tabs or the actual icon of the stacks, and drag and drop them together (or drag them out of a stack and ont to the map to seperate them). When the stacks have locked tabs they won't combine stacks. You can also drag a unit or stack onto the tab of another stack and it will merge.
Sometimes the display can be deceptive, and many stacks seem to be merged but are one behind the other, the tabs or the number in the yellow flag let you know how things are actually arranged.
Now, it can seem to get complicated, because there are stacks you want to lock and avoid merging with other stacks, and these are instances of corps and army stacks, which you will probably want to keep locked to avoid a mess. Generally with small stacks, especially those consisting mostly of divsions, its pretty easy to seperate them again if you make a mistake.
One thing that you'll learn to recognize that will really start to help the organization 'click' in your head is the difference between the 'units' in each stack, and you'll be able to tell at a glance if you are dealing with a large force of divisions (which are one unit, but contain many subunits or elements) or a mixture of brigades (also containing sub units) or regiments and batteries, which are single elements. Merging and recombining things will then start to make much more intuitive sense.
A stack is everything under its own tab, a unit is everything in one 'slot' in the tab (ie. one square), a unit could be one element or as many as eighteen (a full division). I don't know if there is a special term for all the stacks in an area, but they are still considered seperate stacks, though I beleive if they are all located in a city they are consider one stack if attacked (I may be worng on that).
There is also a way to combine units into divisions and (rarely add to) brigades (look at the 'tent' menu to the left of the stack, the plus, minus, and add divisional command buttons). Divisions are the basic building blocks of corps and armies, and much of the army desinging strategy comes from building divisions. Learn to look for your divisions in any stack to get the real indication of its value, they are only one unit but can contain many elements, and they are combined under a general in order to maximize command points (otherwise a stack of many units will suffer a huge penalty, a flashing red percentage in the upper right of the stack menu).