ArmChairGeneral wrote:Starting in October 61 the game begins rolling to see whether KY enters and on which side. The chances favor the Union but it breaks for the South a fair amount too. If the event hasn't fired it will eventually default to the Union sometime in Spring 62, around when Corps can be formed.
GraniteStater wrote:I thought KY defaulted to the Union by Oct 61 or so, if no one grabbed it. In my PbeM with havi, the option was on the screen until Early Dec, so I clicked it finally - forbidden Regions until then, although northern KY was passable.
OK, so I don't understand. One of these days I'll learn how to play this game...
GraniteStater wrote:... The way it stands right now, how does the Union end up with a favorable KY?
Cardinal Ape wrote:The Union gets Kentucky to join by waiting patiently. Great answer, right? No? The details:
Sadly, the database file lies to us about the dates for which Kentucky is eligible to seceded to the CSA. The governing entry is located in the relevant campaign script, either April '61 or 1862 depending upon your start date. This secession event lists the min date as 1861/07/01 and the max date of 1861/08/05 with a probability of 10%. It also requires the CSA to have more NM than the Union.
If Kentucky does not secede the game will begin to make checks for it to join the Union. Two checks are required. The first is called 'Kentucky Warning' and it will start to make checks in March of '62 with a 50% chance each turn. Once this happens both sides will be warned that Kentucky is leaning towards the Union. Each turn thereafter a check will be made with a 25% chance for Kentucky to join the Union.
P.S. I don't know why the database file lists different dates.. I wonder if it got mucked up somewhere - that two turn window for Kentucky to join the South seems awfully small.
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