Hobbes wrote:Merci so :-
You cannot enter a land region if the (enemy patrol value/friendly evasion value) > (your military control + (2 * friendly evasion value)) in the region you want to move into.
Chris
That's exactly how I read it, and Pocus confirmed that's the way the formula works. BUt it doesn't seem to actually work that way in the game.
In this thread from last week -
http://www.ageod-forum.com/showthread.php?t=12748 - it shows these values for Lee's stack:
Your Force can penetrate areas which are at least 88% military controlled.
Evasion points of your force: 1.
Zone Control points generated by your possessions: 898.
Zone of Control points generated by the enemy: 147.
According to the formula, Lee should only be able to move into an area where he has 145% military control, which makes no sense:
Military Control required to move into region = P/E - 2*E, where P is the enemy ZOC value and E is Lee's Evasion Value. That's 147/1 - 2*1 = 145 MC.
Lee's 898 ZOC should be irrelevant to the calculation.
I can't find any way to make these numbers work within the context of the formula. The only way it works with the given enemy ZOC and the given MC threshold is if Lee's evasion value is really 1.61. But that does not round down to 1, unless the game rounds down all fractions to the nearest whole number.
The way I see it, any time you have an evasion value of 1, which most large stacks do, the formula will yield a required MC value of over 100% if the enemy force has at least 102 ZOC points. That's obviously not correct, as it would prevent you from moving eveninto areas you control 100%!
Is there some other hidden modifier that comes into play when dealing with large stacks? Or am I using the wrong numbers in the calculation?