Baris wrote:Traffic penalty is a must I think in this game for less formulaic more disorganized movement.
AI can have problems crossing large rivers and returning back. Placing 2 cavalry detachments in Budweiss and Ilz can lock movement with enough ZOC when Bohemians decides to move Linz.
Good game, I'm following.
Ebbingford wrote:It might also be worth putting the attrition on the middle setting to help the AI. I don't think it's fair to play against the AI with it on the setting you've got it.![]()
Ebbingford wrote:It might also be worth putting the attrition on the middle setting to help the AI. I don't think it's fair to play against the AI with it on the setting you've got it.![]()
Lynxyonok wrote:I've been thinking about what you said, as I watched an entire Protestant army starve to death just south of Wien. You're right, AI could use help, but I'm going to provide it in another way, as I've tested the historical attrition setting before, and it seemed ok. Instead I'm going to restart, bumping the following settings in favor of AI:
- difficulty setting to colonel (+ reinforcements, + speed)
- no randomization of leaders (whereas I would leave inept generals at hope, I suspect AI would try to use them anyway)
- +to activation roll
I'm also delaying the commitment to the medium level to mimic the era, when armies would just stare at each other. Wish me luck
veji1 wrote:To be honest this is likely not to help much : the problem for the AI is that is doesn't know how to deal with historical attrition at all so even with lots of help, its troops will end up withering away every winter, making the game unplayable fairly quickly. I would strongly recommend that the setting be used only for PBEM.
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