Siege occurs if the enemy is located completely inside the structure[SUP]1)[/SUP] of a region with no units outside the structure in the field, and your faction has =>1 stack not in PP (Passive Posture) in the same region.
Enemy units inside a structure will only be attacked if the attacking force in in AP (Assault Posture), and:
- your force starts the turn in the region and does not move,
- your force ends its move that turn in the region with an enemy force inside a structure[SUP]2)[/SUP].
How you handle the situation depends on the status of your force and the enemy force.
Generally, if the besieged force is a single militia garrison and your force is a division or larger you can assault the garrison without much thought, although if the structure is a depot, stockade, fort or larger city (I'm not sure how large at the moment) there is about a 25-50% chance that upon assault a garrison reinforcement unit (or even two) will be called-up (generated) before the assault takes place, and these reinforcements are often first line infantry, especially by strategic/objective locations.
If the besieged force is more formidable, it is often adventitious to prosecute the siege instead of assaulting. Hereby the most important factors are, a. blocking all enemy supply, b. besieging with an offensive artillery power much stronger that the defender's defensive artillery power:
Manual:Siege combat.
If after the first turn of siege you gain a breach, your force has a good artillery advantage and there is a fair to good chance that the siege will succeed
if you have managed to block all enemy supply from reaching the besieged enemy force. As long as
all besieged enemy elements receive supply at the start of that turn, there is a 90% chance that a Siege Roll, which would otherwise result in surrender, will be negated.
Beyond that, whether you besiege or assault will depend on the situation in general:
- is expedience on your side necessary?,
- is your force in danger of being flanked?,
- is there an unopposed enemy force threatening to come to the assistance of the besieged force to lift the siege?
You will have to evaluate the situation to decide what you do.
[SUP]1)[/SUP] A besiegable structure is a depot, stockade, settlement, town/city or fort or any combination thereof.
[SUP]2)[/SUP] If the enemy has a force in the field outside of the region's structure in addition to the 'garrison' inside the structure, and your force is in AP it will attack both forces one after the other with the battle in the field taking place first.