I've got a couple more questions. Some of them I might know the answers to already but I'm kind of unclear on them. And then others I'm not really sure where to start.
1. When is supply calculated exactly? The end of the turn? Or somewhere in the middle. If I have supply en route to a unit that's either partially or completely out of supply will I take hits on them or not.
2. If a unit is completely destroyed, will I see a new unit show up in the available force pool or is it gone gone? What about if it's captured or I disband it?
3. How long does it take to disband a unit? Will it happen immediately or does it take until the end/middle of the turn or even a later turn?
4. When you form a new division, the general temporarily loses his stats. Is that something that'll last for the rest of the turn or does it go away sooner than that? IE, I form a division with a 4-2-2 and it drops his stats to 2-0-0. That division is attacked that turn, will the general provide his normal bonus or the lowered value?
5. Build defensive works RGD. Will this card always reset the fortification level to 4 even if it was higher prior like I saw in Charles' youtube PBEM series? Or is that fixed now so it won't reduce your entrenchment. And does it now give you higher than level 4 entrechment now?
6. Is it just my bad luck or do river ships not provide much of a chance of blocking enemy crossing of a river? It seems like forces using riverine movement more often than not slip past any fleet I might have. Does the posture affect your chances? I'll typically focus on ironsides and timberclads. Should I be building more gunboats if I want to stop riverine movement?
7. I know that the higher the FE, the more goodies free the CSA will get from the European powers. Does anyone have a breakdown on what the different ranges for free stuff will occur. Say 0-20 FE, there's such and such chance of a new runner and then 21-30 there's an even greater chance? Or is it like economic sunrise in that each percentage of positive FE gives a corresponding percentage chance of a new blockade runner? I haven't played the rebels much, so is there anything else they might get besides runners?
8. Lastly (for now) I haven't seen much/any mention of gatling guns from anyone in AARs or on the forums. Do people not like them? It seems like they're pretty strong on defense and I always buy them up and sprinkle 1-2 in corps, armies, or sometimes in a place I feel like might be attacked and I'd like to add some defensive oomph.