User avatar
blackbellamy
Lieutenant
Posts: 123
Joined: Wed Mar 22, 2006 10:18 pm

FOW and enemy events

Fri Jun 15, 2007 5:47 pm

I think one should be able to see the draft and economic options chosen by the other side, even with FOW.

Calling for a draft or mobilization, or printing money, or collecting taxes, or embargos, all these things were very public matters, and it's not like both sides didn't have sympathizers and spies on the other side who wouldn't pass that information along.

I know I can find out something happened because I can examine the exact amounts of VPs and morale that the other side spent each turn, but exposing the purchases in detail would cut down on having to keep track of these and differences from turn to turn.

Zoetermeer
Sergeant
Posts: 71
Joined: Sun Jun 03, 2007 4:08 pm
Location: Memphis, TN

Fri Jun 15, 2007 6:44 pm

I second that.

User avatar
blackbellamy
Lieutenant
Posts: 123
Joined: Wed Mar 22, 2006 10:18 pm

Fri Jun 15, 2007 7:03 pm

Then it's settled. I now present this motion before the assembly for debate and action.

User avatar
Hobbes
Posts: 4438
Joined: Sat Mar 11, 2006 12:18 am
Location: UK

Fri Jun 15, 2007 7:37 pm

Hear hear

User avatar
Pocus
Posts: 25673
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Fri Jun 15, 2007 8:02 pm

good suggestion.
Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

User avatar
Rafiki
Posts: 5811
Joined: Thu Aug 24, 2006 9:19 am
Location: Oslo, Norway

Sat Jun 16, 2007 5:20 am

[CENTER]Latest patches: AACW :: NCP :: WIA :: ROP :: RUS :: PON :: AJE
Visit AGEWiki - your increasingly comprehensive source for information about AGE games
[SIGPIC][/SIGPIC]
[/CENTER]

User avatar
runyan99
Posts: 1420
Joined: Tue Dec 19, 2006 6:34 am

Sat Jun 16, 2007 7:07 am

Agreed.

Whatever happened across enemy lines, they could usually just find out by getting the opposing sides' newspapers....

User avatar
Pocus
Posts: 25673
Joined: Wed Oct 19, 2005 7:37 am
Location: Lyon (France)

Sat Jun 16, 2007 8:06 am

There is simply too many good suggestions, that is the problem. That and the fact that if we code only user interface improvements, the AI get nothing... And Athena is crying for tweaks, she start to be quite bothered by players saying she is too easy with them :)
Image


Hofstadter's Law: "It always takes longer than you expect, even when you take into account Hofstadter's law."

Return to “AGEod's American Civil War”

Who is online

Users browsing this forum: No registered users and 11 guests