-
For artillery elements, there are tree cases*:
The element of artillery is in a unit which includes line elements and the line elements engaged into battle*; in this case the artillery will shoot at the same target (unit) as the infantry
The element of artillery is in a unit which includes line elements and the line elements did not engage into battle*; in this case the artillery will shoot at any enemy unit which includes line elements
The element of artillery is in a unit which does not include any line elements*; in this case the artillery will shoot at any enemy unit, with or without line elements.
Artillery does not have priority on "larger" units, but like in the general cases are more likely to pick a unit whose combined combat signature is higher.
Once an enemy unit has been chosen, a random element will be picked, but at the beginning according to this strict order of priority :
Land combat
- First, among any non-cavalry combat element (including artillery, provided it is in a unit with "line" elements),
- If none if found, then, among any cavalry element
- If none if found, then, among anything else - including leaders, supply wagons, artillery not attached to a line element,...)
ArmChairGeneral wrote:Based on Pocus's comments, my opinion is that an all arty division should probably be classed as a minor exploit.
Users browsing this forum: No registered users and 3 guests