Oh boy!! You asked about the SVDM Plan!!
Well, that's the Saint Valentine's Day Massacre Plan and it goes like this, you take all those useless generals to Chicago so that they are inside the city on the '62 Feb Early turn and then you wait for the turn to be over and.....
..nothing happens.
Because you cannot intentionally kill leaders. As a lone unit anyplace you send them will do nothing to them. If you give them a unit, send them in the middle of winter into a swamp and wait for their demise, the unit will starve and Fremont will demonstrate how the natives of Borneo fillet human-thigh, and in spring come out looking like Butler.
Or put them on a transport and send them swashbuckling through the Atlantic like real pirates. Let Semmes take them to Davey Jones' locker for you
[INDENT]Summon the
KRAKEN!!
[/INDENT]
Once Semmes has turned their ship to matchsticks, they will swim ashore in Atlantic City to sit in beach chairs drinking Sarsaparilla™ while accosting the cigarette girls with unseemly suggestion.
What were you expecting? A
miracle?

*Muahaha
HAHAHAha
coughcoughcough*
Okay, okay. If you are just looking to get them off your back, there are actually a couple of paths you can go by to do this.
1.
Appeasement. Give them the army they crave, but a department they won't. I hear Anchorage, AK is quite nice in the summertime
2.
Discredit. You cannot intentionally kill them, but you can ruin their reputations. Give them a militia or two and let them assault some nasty forces until they lose their militia and some seniority. It will make it that much easier to passover them, and that's all you need. But it will cost lots of time--how long do you think before they are activated and can assault--and some militia, and it might just backfire if one of them got lucky and actually gained a seniority point.
3.
The New Gods. Find your good leaders--small hint: one's name sounds like plant--and protégé the hell out of them. Each time one of them is promoted over one of your bad boys, the bad boys will lose some seniority. They don't have to lose much, just enough that you can put your protégé in command of an army without taking nasty NM hits.
4.
Be a Man. Grant's only at seniority 16 and McClellan's got a hard-on for the AoP? Bend over and take it like a man! Those 15 NM and 351 VP's *pshhhaa* you'll make those up with one hand tied behind your back. Actually, taking a 4 NM hit to put Grant in charge of an army is worth it. But try to protégé him first. There's nothing more satisfying than when you go to give him an army and he's already a seniority 3 and you can thumb your nose at Fremont, McClellan and co.
So that's it, kids.

Now off to bed, and
DON'T forget to brush your teeth, 'nite.