ajarnlance wrote:Some good points "in defence" of fortsI think i would rather lose the entrenchment fortifications than lose my entire army in a siege.
Absolutely! Just leave a small brigade inside with some artillery. The rest is entrenched in the field. Your defenders fight better if they are about larger than about 1.5 divisions (Overcrowding Rule), and with a little luck, even if you might lose the battle, you might not yet have left the region through and can cancel your retreat and reinforce while still maintaining a supply source right inside the region. It all just depends on the situation.
ajarnlance wrote:Speaking of permanent entrenchments I notice that EAW are adding permanent trenches that can swap sides. While most of the WW1 trenches were more substantial than in the CW, I have just read in Shelby Foote's excellent account that in a battle outside Corinth the Union forces occupied the entrenchments that had been created by the rebels a few months before. So I wonder if this permanent trench feature should also be added to CW2, maybe for level 5 and higher?? Were there any other examples in the CW of troops using the other side's trenches?
Same thing happened at Petersburg a couple of times. I imagine if you are besieging Petersburg or where ever, you will already have entrenchments at their max or so, so whether you 'return to your own' or 'take the enemy's' shouldn't make much difference, unless you are just now moving into that location. I guess it would depend on the difference in entrenchment levels.