elxaime wrote:
Bear in mind as well that rarely do you find CSA players behaving in a scripted historical sense, so you have to be careful putting a straight-jacket on the North. In our game, a cautious Northern strategy made sense to me given that a very aggressive opponent was carrying out simultaneous invasions of New Mexico/Colorado and Kansas/Missouri, (the former led by Bedford Forrest) plus the early appearance of Jackson (followed by Lee) out West. Raiders were all over the North, with a brief cavalry siege of Chicago and at end game one rebel raider was rattling around Northern Pennsylvania not far from the Canadian border. My opponent also had an intensive fort building program that turned much of the South into a close approximation of 18th century Flanders (and required Marlborough-style strategies to overcome). All these sorts of things are welcome and present fascinating challenges. But if you, on the one hand, allow the CSA player to try anything creative they can manage, it becomes problematic to demand the Union player do X, Y or Z by date certain or suffer the consequences. The current "On to Richmond" rules show the pitfalls, as any CSA player worth their salt packs Manassas to ensure the North has near-zero chance of winning 1st Bull Run (and adding needlessly to the near-certain 10 NM hit the North takes from that event).
In essence, the cautious approach taken by many Union players is a natural reaction to the myriad creative things many CSA players can attempt in the game. While some may demand as proof of Northern prowess that they take New Orleans or Memphis by the historical date or suffer the consequences, in the game the Union player is unlikely to have either of these cities surrender simply when the Union Navy pulls up to the dock (which is what happened historically, more or less, in both cases).
Right
If the South is besieging Chicago and marching east from Harrisburg PA - why would real life northern papers be screaming to conquer Memphis and march on Richmond?