Huzza! Huzza! Huzza!

ohms_law wrote:Unfortunately, it feels somewhat hollow. Don't get me wrong, I'm satisfied with my win; it's just... there's something wrong with the AI at mid-game. The AI was good for the first year of the war, or so; after that, it seemed too passive and it seems to me that it didn't take advantage of the resources that it had and the possibilities to organize it's forces to optimize those resources.
Anyway, I'm looking into how it's all working, now.
ohms_law wrote:Unfortunately, it feels somewhat hollow. Don't get me wrong, I'm satisfied with my win; it's just... there's something wrong with the AI at mid-game. The AI was good for the first year of the war, or so; after that, it seemed too passive and it seems to me that it didn't take advantage of the resources that it had and the possibilities to organize it's forces to optimize those resources.
Anyway, I'm looking into how it's all working, now.
ajarnlance wrote:8<
Aggressiveness medium
Detect bonus medium
Activation +1
AI ranking Lieutenant
Give AI more time ON
Use all behaviours ON
ajarnlance wrote:Maybe it is time I played a human opponent using PBEM!!
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