Pocus wrote:The planner is working, thanks in no small part to the help of Ace who debugged the data and spotted issues. Now, it can be improved, this is certain. There is a lack of infos about 'meaningful choices' to start with.
Yes Pocus. I think it is the lack of info upfront (in the first screen where you choose your options) that is confusing people. I suggest providing players with the following info on the first screen:
1) My force composition ie numbers of (inf/cav/art) + their level of cohesion.
2) The terrain and the weather.
3) The stats of my generals who are involved in the battle.
4) My stance ie ASSAULT/ATTACK/DEFEND/PASSIVE AND THE ROE. PLUS THE STANCE OF THE OTHER SIDE.
AFTER the battle it would be nice to know whether one side or the other retreated out of the province. Currently all we have is won/defeated/ stale mate. Any other information to help the player understand WHY he won/lost would really help for planning future battles.
Often other troops from nearby provinces march to the sound of the guns and join the battle. It would be nice to see these troops seperated out in the after battle summary or highlighted somehow. I think that the Battle Planner has a lot of potential to make the game exciting. Thanks!