joe wrote:I could not figure out how to attach a file to a pm so I attached the files to a post in tech support. Hope that's what you need. The region is Shanghai 1318. Thanks
ok, I've had a look both at the saves and loaded the game.
I think I have a better grasp. For a start, clearly railroads are not coded as structures in the province part of the save, this may have some bearing on why they are so damn hard to delete by script. If I'm right (& this is a guess), they are in the code sequence called global regional data, viz:
{GlobalRegionData}
1318
0
0
-1
1
0
3
170
1169
0
0
0
0
0
0
0
8
90
Shanghai
4440
0
39
164
540
1001
2696
0
3
3|100|
35|100|
24|5|34|2|47|2|
91
24|4|34|1|47|2|
180|0|173|0|0|0|0|0|0|0|0|0
NULL
1000010
PH37
PH38
PH39
PH40
PH41
PH42
PH43
PH44
PH45
{/GlobalRegionData}
I think the number above Shanghai is your transport level (90), so you try and manually alter that as a test if I am right. Reason for saying this is I think I have some *good* news is I think I understand the basic problem. Its to do with the interaction of your notional development level (90 in Shanghai). Now that is being filtered via one of more of your national characteristics (& as China, you've got some dire ones) so the production value is only 10% (not the 90% your development level suggests). You have this 10% in all your regions that I could find had a structure so I think its WAD - its not just a construct of having a railroad.
Have a look at that Japanese enclave near Beijing and they have 120% for the same level of transportation.
To check, I've gone back to 1850 to have a look at a new start, oddly there the same value is 60%. Other things are the same - the 101% CP and so on. So my suspicion (& I could well be writing nonsense) is that your national stats have taken a hit at some stage (probably due to a change of your ruler for the worse). This is the best I can offer, you might try to pm SirGarnet, he's played China and he may have an explanation.