lycortas2
Captain
Posts: 199
Joined: Tue Sep 18, 2012 1:57 am

naval help

Fri Sep 12, 2014 9:08 pm

Preface: I have reposted this from the main forum, i hope this does not offend anyone; I just fell that these are important fixes that should not be forgotten.

I have no idea what the Phil's can do at this stage but i am going to list a number of large problems i have found.

1. The Pacific (Great Pacific i think) needs to be split in two east/west. Spee should not leave Tsingtao and be off the cost of San Fran.

2. The travel times in every off map sea box seems to be 1 day. Spee is off Falklands in 2 day tops. Needs to be much longer travel times. Goes with point one as well.

3. On map naval speed is vastly too slow. Goeben takes 12 days to get near the mouth of the Bosphorus. Way too slow.

4. Remember naval speed needs to be even slower than you might calculate. These are essentially all coal fired ships that have to refuel every few days.
One of Spee's biggest problems was figuring out where he was going to get his next coal.
I have the numbers for range for every ship in the USA, Britain, Germany, Japan and some French and Austrian ships for cruising range, coal usage etc.

I was one of the creators of the Combined Historical Scenario for War in the Pacific and had a hand in developing Admiral's Edition.

5. Spee was at Ponape at game start; i am unsure if this means he should start in the South Pacific region. Also, Nurnberg was with him, not at Honolulu any longer. AMC Prinz Eitel Friederich was with Emden and the supply convoy.

But, yeah, biggest issue is the 1 day travel times in every naval box that has to be fixed.

Mike

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