First question, what specifically effects leader promotion?
In looking through the game setting files, I found these entries:
expXpGainCoeffLeaderKill = 10 // Leaders get 10% of their subordinate SU xp gain
expXpGainCoeffLeaderDie = 5 // Leaders lose 5% of their subordinate SU xp worth loss
Second question, do units *lose* experience in day-to-day operations? I know they lose XP when they upgrade. Is this XP loss then trickling up to their leader?
Third question, if anyone has any experience modding these listed values, would increasing the XP gain from 10 to say 50, have any effect on leaders gaining strat/off/def rating points?
I am trying to find a way to get more guys promoted, but not break the game by having everyone sitting at 7-7-7 by mid 1863.
