Now that was unfair.... Union cavalry landed in Florida, moved to Alabama. Two CSA cavalry units were automatically mustered in response. Now, Union cav took Sparta which is halfway between Biloxi and Montgomery. Okay, no cat and mouse then. I send the cav units to intercept them. And voila! Day 2 and I win a battle against US cav. They move south during the turn but another enagement is won. Alas, the Union cav gets to Fort Pickett on day 12, maybe 13 (don't know exactly) and my two cav units end up attacking what? The whole FORT! Three more fights and its over! My two units perished.
How can I avoid such situations in future? I would like an intercepting force to stop on such occasions and not fight an entire city.