
Christophe.Barot wrote:the weak number of Russia and British fans is a big surprise for me - people don't like huge empires ?
germany at top NP - logical - France logical too, you fight Russia Austria Prussia (Mexico ?) and have a colonial challenge - you may even try to win the "revanche"
Russia ? you have several fights with Turks with possible British (and even French or Austrian) involvment, may have to fight Japanese (or, as far east events are presently broken, Chinese instead), a critical game in central asia (great game against British i tried to beat to Afghanistan - succeeded), an interesting European diplomatic game where you befriend and balance relations with France and prussia, and in endgame a strong rivalry with Austrians (got to Tyrol and Adriatic to save Serb's a .. and failed, no way forcing Austria even destroyed at 99% to make peace with serbs - in the "to fix list") - only germany match it for me
Britain - didn't play it yet, but you're the superpower, with real challenge : beat the french and german in africa, hold the Russian at bay against the ottoman (AI is reasonable, Belgium won't be threatened) - keep balance, build the strongest economy - you've the coal, the initial economic situation, no direct immediate European military pressure (except you need crimea), enough to smash the Russian fleet, then you can land, cut off Russian from bases, reembark - you've an interesting game in India and South Africa against boers and sepoy, and may make a trade hub of yours, plus the naval powerhouse no AI will ever do
can even try to see if you can beat the american economically - even a top Italy can't but imho Britain and germany can (even Russia, France - shortage of coal+demography and Austria - more efficuient than Russia, less than "Saxon" powers - have some doubt, Italy and japan imho can't and its perfectly justified
no takers ? geez too intimidatuing ?
US has his usual fans - internal american play, civil war, crushing spain hopelessly, manifest destiny + economic powerhouse - logical
Italy (unification+colonies+challenge) and japan (exotic, quiet - guess 1880 scenario is preferred, except if you like Samurais, earlyb years could be a bore) I understand popularity, Ottoman - there's the challenge (and Pocus may have answered) Austria could make better in an "ottoman fashion"- challenge against continental powers, but not fit for colony and defensive play
nevertheless limited sample yet
Christophe.Barot wrote:Russia is rather historical, you begin rather weak economically, and take off is rather slow and painful - still it is complex
but what a powerhouse after !!
Britain is complex, but begins powerful at start + British empire is way more valued (in western countries) and known than Russia - Greg Costikyan pax Britannica, Hollywood's charge of light brigade, seen from british point of view, Zulu, 3 lancers of bengal, Niven's role in 55 days of petking - who saw "admiral" (koltchak) or russian movie about 1877 war (except fer who could get one) - would expect more british popularity among (many anglo saxon) gamers
Russia you said - you know, seems to me Putin is fairly in line with seasoned Russian rulers traditions ....
(that may be exactly the problem, moereover into what they consider their legitimate SOI which doesn't help)
Christophe.Barot wrote:intimidated by logistical management perhaps ?
too bad, people miss such an opportunity to rule the waves !
H Gilmer3 wrote:People don't play the British Empire because their starting situation is so "blah". They're already #1 so your objective is not to blow it. That is not interesting to a lot of people. They don't want to be the best starting empire and just maintain that.
epaminondas wrote:As Jim says, Austria can't create colonies, and any that she does capture are left very boney by her inability to build important colony structures.
If you're still keen to play Austria, though, I'd recommend you try Kensai's GD mod - it takes you in a different direction and makes for a much richer game experience.
epaminondas wrote:If you're interested in 'winning' however, that design decision pretty much closes the door on Austria. Since victory is determined by prestige point totals, and prestige points are primarily harvested from colonial activity, and Austria is permitted only minimal colonial activity, the Austrian player has almost no chance of winning the game. That's why I appreciate Kensai's mod so much - while game victory remains very much an uphill push, it provides the Austrian player with a parallel set of achievable goals that maintain interest throughout.
I should note, though, that I play the GC campaign almost exclusively and am in no position to comment on Austrian play in other scenarios.
HerrDan wrote:It's not true, I'm sorry to inform you, but the prestige harvested from colonial activity influences very little in "winning the game", most of it comes from industry, events, crisis and wars.
epaminondas wrote:That's an interesting revelation, Dan, and one largely at odds with the manual notes. I'll certainly check it out further - thanks for the new take on things.
loki100 wrote:The issue is that PoN works on the premise that your state's attitudes and governance cannot radically diverge. So Russia remains autocratic and so on. For Austria that means a fixation with Europe. This is perfectly moddable, after all we only know Austria's response to defeat in 1867. Quite feasible if it had won, its mind would have shifted to matters of colonial prestige - though only having Trieste presents a real constraint. So mod in a shift of focus and say the range of colonial cards that Germany gets in 1880 - no reason why not.
loki100 wrote:The other route, and with Austria this is quite feasible, is to take colonies. You should have the beating of France, so make them compensate you with their colonies. Negative SoI over turn flips to positive SoI as the world accepts the new status quo.
loki100 wrote:I think its unfair to describe PoN as 'barely playable' it is, with its flaws, completely immersing. That a certain other game company sold it too cheaply and effectively cut off the funds for its full development is indeed one of the real problems.
GordonHix wrote:We've only really met the Minutemen and only one of them. Hard to say for sure what Brotherhood faction we're dealing with. I like the Brotherhood generally. Some of their members are total douchenozzels, but usually, as a whole, they're decent people. But so far, I'm the most interested in the Minutemen. What are they about? Who do they oppose? How strong are they? Preston Garvey and the Minutemen are my favorites so far.
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